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somemess.mp3

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  1. I see, thanks though, I appreciate it, that helps clear it up a bit.
  2. I'm not sure that would achieve the same effect I'm thinking of.
  3. Trying to add variety to existing maps or mapsets, I saw the ZDoom post earlier, like you said they don't seem to have found a solution yet outside of the possibility of doing it in ACS, which I know very little about, so I'll likely look into that a bit more soon.
  4. Are there any texture packs or mods with different variants of its textures that randomize each level or something similar to that? More context: The same idea as Half-Life's "Random Tiling Textures" which you can find more info about online, but to my understanding it basically loads a randomly selected texture from a "set" of textures each time the game is loaded. (First post ever, sorry if this is in the wrong category, I have absolutely no idea what I'm doing)
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