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k00k

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About k00k

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  1. k00k

    Import into the Editor

    Edit: I have my answer. I cant delete this thread for some reason. cheers k00k
  2. k00k

    Doom3 Recording Project Discussion.

    I just recorded a demo myself. I stuffed up a few parts of my actual conversion of the demo file to an avi in Doom3 as my screensaver kicked in a few times, and it records that into the avi as well. However, I got a 5min32sec avi down to just 32Mb in size. Looks fine. Its only at 256x256, but you can fullscreen it and it looks quite acceptable. I did it all in VidPost in 3D Studio Max, and encoding with the DivX codec at 20 frames per second. I'll fiddle around a bit more over the next few days and let you know how I go. Threw a brightness filter on there as well, and guess what? You can actually see things! :) chers k00k
  3. I'm playing it at home just fine on my system, but I've just got it running here on a friends laptop, 2Ghz Celeron, 512Mb RAM, 16Mb Mobility Radeon. Yes, 16MB vid card! Runs like a dog. Using the Patje tweak, which I presume got it running in the first place. Is there a RAM tweak to get it to use system RAM instead of video card RAM? Now that would be sweet... :D cheers k00k
  4. k00k

    You thieving bastard!

    I've preordered it from EB already. But if I can get it online before ship date, sorry to upset you all, but I'll be downloading it... cheers k00k
  5. k00k

    No Doom SFX with AC97?

    Thanks Amaster. Fixed straight away. And it runs heaps faster.:) cheers k00k
  6. k00k

    No Doom SFX with AC97?

    I cant get Doom to play the sound effects properly when I run it. I get this kind of mish mash of distorted sfx. The music plays perfectly, but no shots, monsters snarling etc, as they should. All distorted. And the computer runs like an absolute dog wnehever it tries to play the sfx. I'm running AC97 onboard sound chip, XP Pro, 2.4Ghz, 512Mb RAM. Any help greatly appreciated. cheers k00k
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