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Darkhaven

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Everything posted by Darkhaven

  1. Darkhaven

    Gravitation[Needs Betatesters]

    Me.
  2. Darkhaven

    Doom Reference Band Name

    Hell Beneath Sign of Evil Armored Carcass (vague) The Bloodfall Stalkers Twice-Dead Cybernetic Nightmare That's all I got.
  3. Darkhaven

    Do super giant mega giga wads exist?

    @DarkJedi : lol XDoom
  4. Darkhaven

    Alone [furry stuff]

    Okay, I haven't really seen this concept attempted before, and by that I mean playing as someone like Damian Barrett (talked about below) and I think it's pretty badass and would be awesome to make. Before anything is said, I'm not asking for help. I do not have screenshots prepared just yet. There is not enough of a map built to be released yet. I'm just putting out an idea I think would be really friggin' cool. ALONE The story so far... You are Damian Barrett; you're a marine... One of the newest recruits on the force. You have to be, anyway; it wasn't long ago that they started letting the wolven such as yourself into the armed forces, but that doesn't stop the fact that you're generally disliked by the others in your squad. This ended up adding the odds against you when your squad and yourself were sent up to the Phobos moon of Mars to do some close recon on the happenings in their laboratories. The problems started when everything in your landing craft's systems went haywire as soon as it hit the Phobos atmosphere; things went offline, life support failed, which ended up in two of the men in your group losing their lives to loss of oxygen. But for those of you who were resilient may had been able to get onto the Phobos landscape itself, after the craft crashlanded just outside the hangar bay. You were knocked out when it all happened, and the remaining members of your recon squad went in with all the big guns, leaving you with your sidearm, a standard-issue 10mm Beretta 96F. Thing is, you were lucky you weren't in the proper condition to move out with your squad... You would have died at the hands of that unknown force if you had. And it was very lucky that Phobos had been terraformed, or you may have suffocated. Hours after the crash, you wake up in a daze, your vision blurred from the jarring impact as you stumble from the wreckage... What the fuck? Yeah, one of the big twists with this mod is that Damian Barrett is indeed an anthropomorphic canine. How it's gonna be done... As things moved away from a Medal of Honor-type setting into the generalized remake of Episode 1 that it has become now, I decided that the mod will be released one map at a time, coming in 8 maps total, with Computer Station of E1 being left out, because I'm quite the lazy bastard. Some rough drafts of weapon sprites have been done, and the very beginning of the first map in the series is getting done as I write this post; it won't be too long before I really have something to show in terms of progress with the mod. And take note, that this isn't XDooM 2, for those of you who are wondering on that subject. The music will probably come from Painkiller (the ambient music, that is), and I'm going to be going for an overall scary atmosphere, similarly to PSX DooM, but with more detail and ZDooM-specific effects and shit of that like. MAPLISTING AND MUSICLISTING: Chapter I : Impact : Bridge_Music Chapter II : Plant : Factory_Music_02 Chapter III : Isolation : Factory_Music_01 Chapter IV : Combine : Atrium_Complex_01 Chapter V : Toxic : Military_Base_Music_01 Chapter VI : Nightfall : Asylum_Music Chapter VII : Unleash : Babel_Music Chapter VIII : Militia : Military_Base_Music_02 Well, that's the listing if you have the Painkiller OST, anyway. Screenshots, downloads, sprite drafts, more to the story, links to the music, etc., to come as I make or incorporate them into the mod. IN SHORT: A total overhaul of E1 with the exception of the Computer Station map, with a 6' 2" gray wolf in place of a 5' 7" human marine. Oh, and there's going to be some text-adventure elements incorporated into each of the maps; descriptive readouts of each individual object and the like. Also, some minor stuff from the early DOOM alphas will be picked up and used. UPDATE 1: Some early shit version of a shotgun sprite. Did it in Paint in like 20 minutes.
  5. Darkhaven

    Alone [furry stuff]

    Okay, change of plans. Since E1 remakes are massively overdone, that's out the window from the start. And that leads me to say Damian's out as well, replaced by a (furry) character with a long history in the making; as it also wouldn't make much sense to just throw a random character who's barely more than a name into the fray without a sensible backstory. And therefore, Project : "Dark" takes the place of that lone wolf. But on what the mod's going to be more aimed towards, in my haste to release something close to a remake of E1M9, it became far too close to other remakes I've seen already, and therefore I figured that since there weren't many DOOM64-style mods out there yet... That doesn't necessarily mean I'm going to rip all the DOOM64-TC's resources (I can't map with those textures worth half a shit anyway), but I'll be pulling shit out of the air here and there and hopefully what I throw into the stew will come out the other side resembling a DOOM64-ish atmosphere. Or at least PSX-ish atmosphere.
  6. Darkhaven

    Alone [furry stuff]

    Demo release was delayed a day or two due to my stupidity on school grounds. Ergo, I was suspended for a few days, etc., so I didn't have the means to map for that time. And on that note, the Military Base demo is close to complete at this point, a good 10 minutes or so of play with alot of reading involved and carefully observing your surroundings, especially in dark hallways.
  7. Darkhaven

    Alone [furry stuff]

    Well since it looks like people would rather I release everything at once, I suppose it couldn't hurt to give it a thought. If enough additional people suggest it should be all in one WAD, I'll release the final project appropriately. And speaking on the matter of releasing things, I should have a demo of the Military Base map ready by tomorrow or so. And of course, that means finally all this talk will be backed up by screenshots. :P
  8. Darkhaven

    Alone [furry stuff]

    Coverlet is used metaphorically. Bedspreads cover the mattresses, correct? Shadows have covered Damian in his escape to the nuclear plant. I think it'd be perfectly acceptable to use the term where it is.
  9. Darkhaven

    Alone [furry stuff]

    Should have said "wolfen". Wolfen: pertaining to a wolf; wolf-like. EDIT: You assay with all your might to dislodge the steel door from it's hinges; with a mighty jolt and with the help of the crowbar, you disjoin the last door separating you from freedom of the hangar bay. Under the coverlet of the shadows, you dart down the sloped hillside that will lead you towards the nuclear plant. From afar, the portal itself spills a demonic crimson light, dousing your surroundings in a blood-red haze... And it shifts ever more, as if mocking your every attempt to reach it. You steel your teeth and silently push onward through the coalescing miasma generated by the portal, making your way slowly across the barren, torn landscape towards the centrofuge of the nuclear plant...
  10. Darkhaven

    Alone [furry stuff]

    Dumbass. DD_133 : Like I said. Genetic experimentation.
  11. Darkhaven

    Alone [furry stuff]

    Conceptual faceshot of Damian. Not finished, and it won't be used in the status bar, despite the name of the image.
  12. Darkhaven

    Alone [furry stuff]

    In short and at the risk of compromising a part of the character development thingy, genetic experimentation.
  13. Darkhaven

    Alone [furry stuff]

    But I still don't see how "Alone" is emo. Can someone please explain that to me? EDIT: You know, come to think of it, you can all suck furry cock. And there are some who would not think twice about shoving it in Buster the Rabbit.
  14. Darkhaven

    Alone [furry stuff]

    OK, look, I'm gonna settle this once and for all. I don't care what the fuck you think about if furs are real or not. Did DOOM really happen? No. Did any of the WADs in /idgames really happen? No. So shut the fuck up and get on with your miserable life. Darknation, I was hoping that you would remain sensible enough to speak to as if you were a sentient being just like everyone else, but clearly that is not an option. You are a blubbering, severed, gonnorhea-infested, shit-encrusted cuntblister and you need to get off on something other than doing shit that would get everyone else banned or get the thread helled. You don't like the idea of this mod? Then don't come and fling your fucking shit all over the thread for it. And you sad pricks sitting around lapping it up? Get off Darknation's tiny balls.
  15. Darkhaven

    Alone [furry stuff]

    Meh, you're just delving into shit that really doesn't need to be discussed at all, DN. Just accept the fact that I'm making this mod whether you say I write like whatever the fuck you were trying to call me or not, and you're going to have to live with the fact that these WADs are going to be out there eventually. Besides, I did specifically point out that it was only one sprite and it was not complete; I will admit that at the moment it doesn't look as great as a pair of wolf paws over a DOOM shotgun could, and I do need to get access to some better tools. But hey, it could have been worse. As for wanking to foxes with tits, yeah, that actually isn't quite so bad as you make it sound. Everyone has their little kinks here and there as I'm sure you do too, and furries just happen to be one of mine. But still, it really doesn't need to be discussed here, right? And the PE teacher thing... That's pretty fucked up. Horses just aren't my thing. But what's this about my writing? Why do you say it's so terrible? Once again, I think it's appropriate to say, it could be worse. I could have went with the stuff I wrote before refining it into the text I've put in this thread. If you'd like to write something you believe is better, be my guest; and if you have any pointers that maybe you think would improve my writing abilities, I would welcome your opinion. Although, my belief is that the only reason you're saying all these things is just to be contrary to someone you are prejudiced against, or you just generally hate. Oh, and lest I forget, your stereotype that all furries are foxes is somewhat misplaced; I don't need to say it that I don't believe myself to be a fox and I'm pretty sure that nobody will care when I say what I believe I am. As it has been said in the past, perception is reality. And IMO, intolerance like what you've presented is the pinnacle of close-minded retardation. So back on track; is there anyone out there that may want to contribute an idea about how the player should traverse between maps? As has been shown here already, there will be a "prelude" to the actual map, showing how the player arrived at his location and the like. And gargoylol, heh @ that thread.
  16. Darkhaven

    Alone [furry stuff]

    Because you're lazy and unfit. And besides, as a canine, superior agility and sense of smell are a factor here, especially for the writing that pops up when you discover a new area or do some shit wrong, etc... In short, a furry is clearly superior to the drunk moron that is Darknation. Oh, and gargoylol, yarly thats liek ttly in mye skinz0rz0r looloolooooeololo DarkJedi188 : Oh shit, you've found me out. :P And I did indeed present the idea to him; he was one of the candidates to become the main character in the series. So you can kind of say Damian Barrett is the FreeDOOM equivalent of James. :) Gemini : I'll probably pin up the whole, complete backstory to the series soon enough. And one reason I was deciding more to release each map as a separate WAD is because as you all know, I do have something of a short attention span; I am not likely to finish an entire episode of maps in itself as I am to finish single maps at once. In fact, it was quite a miracle that XDoom was completed. :P
  17. Darkhaven

    Alone [furry stuff]

    WRONG. DNWAII didn't place the player in the perspective of a furry, and there were no furries in the entire WAD. Imps don't count as furries, they count as scalies, biotch.
  18. Darkhaven

    Alone [furry stuff]

    Use3D: No, actually, there will be the occaisonal vulpine-zombie or even lapine zombie throughout the series, and there is a storyline-specific reason for this that I don't want to reveal; it would spoil a part of the series. But what I meant by this is the first "furry WAD," I meant that I knew of the existance of Furry Tale or whatever, and it appeared far too cartooney/anime-ish and fantasy-based; Alone will be the first atmospheric furry-related WAD, more centered around the PSX-style of dark and moody. Bashe: Actually, there's a vague hint to that at the very end of the last map in the series: With a final caterwaul of blinding anguish, you are sundered from the world of the living in a chintzy coruscation of white light. Your surroundings melt and blear around you into the atrementous emptiness of hyperspace... Atom by atom, you bead back into existance under the facade of a thick-knit forest. It seems you've accomplished your battles on Phobos... You've made it back to Earth; the aphotic sky high above you is perfectly clear, every star in the universe seemingly within your grasp, thus acknowledging your suspicions. With the fruition of your toils, you descend into the winding trail before you, a thin fog dancing and twirling in your wake as the foliage thickens down the path... You tell yourself your home cannot be far, that soon you'll be reunited with the vixen you left here seemingly so long ago... To Be Continued?
  19. Darkhaven

    Alone [furry stuff]

    Trasher][ : Yeah, that would make a pretty damn funny jokewad. I might take that up after this project is completed. Vegeta : Nope. Staying a wolf. It's better explained in the storyline textfile I have written, anyway. Besides, there's been zero real WADs in which the main character is a furry as far as I know, and anthro's of the like are generally sentient creatures (with the exception of feral furs, which is another story for another time). They seem the prime source for an original character. gargoylol : The short version of my comment on this is that the RoTT-dog and a wolf that stands on two legs are two different things, methinks. EDIT: And before I forget, that's an update to the project there; a complete storyline is written and all of the maps are in the planning stages; and a weapons list is being worked out at the moment.
  20. Darkhaven

    Alone [furry stuff]

    Heh, yeah, the fact that Damian's a furry is pretty much the only thing really really original about the whole WAD. :P http://img163.imageshack.us/img163/7989/doom00767pz.png The VERY VERY VERY BEGINNING of the first map, after about 4 minutes of work. Also demonstrates that the WAD will be heavily based around a text-adventure-like "observation" system.
  21. Darkhaven

    Alone [furry stuff]

    Well, in honesty, I just made up some random shit just to say it's different from the 9mm handguns we have today. But nonetheless, any quasi-futuristic handgun out now that you'd suggest that maybe could pass as the DOOMguy's pistol? I heard it was suggested somewhere that it was a really fat Beretta...
  22. Darkhaven

    Mapgame update: Progress: holy god its almost done

    I'm gonna go out on a limb here and say I am absolutely forced by the laws of fucking nature to say that this WAD looks absolutely amazing by all rights and perspectives.
  23. Darkhaven

    1024x1024 Competition

    http://rapidshare.de/files/19170356/DRK_1024.zip.html I scrapped the old sucky map I made and tried again. This one's incomplete, though, and for the moment you need 1024.wad (the original 1024 Congestion WAD) to play it properly without missing textures. Tell me what you guys think of it so far; and yes, the massive-ass flat landscape in the background is a placeholder for assloads of scenery, including a flowing river and a distant village. http://img135.imageshack.us/img135/3007/drk102410gx.png In-editor shot, overview of playing area
  24. Darkhaven

    1024x1024 Competition

    Here is a pretty much complete version of my entry for you guys to go over. And Lutrov, if that little segment that pokes out of the 1024x1024 block isn't allowed, just tell me and I'll find some kind of way to squeeze it in there. Please don't disqualify me for it if it isn't allowed... NOTE : This map ain't made for total detail-whorage (I literally spent like 10 minutes focusing on detail). I actually seriously tried my best to get as long of a map as I could coax out of a 1024x1024 space.
  25. Darkhaven

    1024x1024 Competition

    I believe I already informed you of this via PM Lutrov, but I have a slight problem with my map. I obeyed the 1024x1024 constraints entirely, save for a tiny tiny segment of a hallway that pokes out: Note that that's the only time the player ever leaves his 1024x1024 playing field, and I simply had nowhere to put that little area marked off in the picture besides where it was. Is this okay?
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