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About epicjack340
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Warming Up
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Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
V1.1 is OUT, too. -
Is this NUTS4?
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Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
V1.0 IS OUT! This will still get updated in the future, but i think it's good enough to get v1.0. -
Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
MAP03 is out! And new enemy changes! And also a few new sounds, which is pretty minor. -
Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
The first map is intentionally confusing. -
Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
V0.1 released! Some wad edits because i currently dont have time to make another map. -
Absolute Dickery v1.1 - Doom 2 - [4 MAPS]
epicjack340 replied to epicjack340's topic in WAD Releases & Development
I just like penguins. And making intentionally difficult maps. -
Absolute Dickery is a 4 map wad featuring changes to enemies, weapons, and generally, very douchy. This 4 maps mapset contains new difficulties, I am death Incarnate! and Humanly Impossible (name is accurate) Note : THIS is gameplay from v1.0. V1.0 RELEASED ======== Added MAP04 (Blitz!) Edited MAP01 a bit Smoothified some weapons Fist deals more damage Some new text for pickups and new pickup replacements New Weapon Replacements! : The Super Long Chainsaw : exactly what it is The Super Mega Dickhead Decimator DUOFG45N9001 : The BFG, but it does this : =================== Download Here -----> absolutedickery.rar <----- Download Here ================== IWAD : Doom 2 Source Port : GZDoom Play it however you like! ================== MAP INFO MAP01 : MAP02: MAP03: MAP04:
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A mod for any Doom wad! How much more exciting and normal can Doom get? Well you are about to find out. Oh yeah, and you dont want to spend too much time in a level. A few important notes before playing. I would recommend playing the mod like vanilla (no Mouselook, Software renderer, etc.) even though its on GZDoom. IWAD - Any Sourceport - GZDoom Normal Doom
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fy_snow : Some Counter-Strike players will recognize this name, it's of the classic Fightyard map. Today, i have brought the task of remaking it in Doom's engine. It was pretty fun and it wasnt too hard. Works with Doom 2 with limits removed, but some textures might look bugged for some reason... Tested with : ZDaemon (has texture issues, but works) and GZDoom (works 100%) Download the WAD here : fy_snow.wad Screenshots :