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About Oldfukka

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    Warming Up
  1. Oldfukka

    The /newstuff Chronicles #320

    That worked, thanks!
  2. Oldfukka

    The /newstuff Chronicles #320

    That doesn't work either. I type in E2M5 and hit Enter and it returns "Unknown command." BTW, I'm playing Zpack in ZDoom ver. 2.2 if that makes a difference.
  3. Oldfukka

    The /newstuff Chronicles #320

    Am I the only one who is unable to use IDCLEV to move around Zpack? Every time I try it, it takes me to the original Doom 2 level instead of a Zpack level.
  4. Oldfukka

    ZPortal - Finally released!

    The portal gun is a very cool weapons mod indeed. My compliments to Cutman. However, I found it very frustrating to use effectively at first, especially when it was required to solve a puzzle. I almost gave up in the first map. Then I found a full game demo on one of the zdoom.org forums and saw how a pro uses the portal. I was using it all wrong. The demo advanced my learning curve dramatically. It was posted by a guy named Stinky. Here's the link: http://www.mtsu.edu/~srh2n/Zportalwalkthrough.lmp A couple of maybe stupid questions: Is there a way to slow down or "rewind" demos? That Stinky guy makes some moves that are so quick I have to play the demo over and over to see what he actually did. Like others, I keep accidentally running into previously opened portals. I know an "inventory key" is made available to close all portals. How do I operate it?
  5. Oldfukka

    Wads that wrote a page of history

    I'm late joining this thread, but you make an excellent point. There were many great wads made in the mid- to late-'90s era. Some of the best and most innovative were made by a guy named Jim Flynn. No list of historic wads would be complete without his best levels. (I can't remember the names of them anymore.) Flynn used to be the moderator of the Doom message board on Compuserve. How many of you remember those days? He banished me several times for rules violations, including mentioning the name "Aliens TC" in a post. Back in those days, Aliens TC was alleged to contain gross copyright violations and the mere mentioning of its name on Compuserve was grounds for a one-week banishment. Whatever happened to Mr. Flynn? He must be an old fucka today, like me.
  6. Oldfukka

    im having issues getting doom64 TC to work

    Thank you so much for posting that link. I've been wanting to play Doom 64 TC for years. I downloaded the files from the official site, but I could never get the game to work and finally gave up. I downloaded the full setup file in your link and it works like a charm. Whoever put it together gets my compliments. It even includes the "Outcast Levels" as a second episode. That makes a total of 46 levels. I'll be playing this bastard for weeks.. For anyone else who may be playing these levels for the first time, here's a link to a web page that has maps, walkthroughs and secrets for each level in case you get stuck: http://numerometria.com/d64tc.htm
  7. Oldfukka

    Battle Those Yomi Demons!

    I agree with Searcher; any levels that you and/or Tobias are involved in will not be ignored. I hope the problem I had with map 46 doesn't give anyone a wrong impression. It was a very minor problem in an otherwise entertaining and top notch set of levels. I just wish I could find half the secrets....
  8. Oldfukka

    Battle Those Yomi Demons!

    I killed every monster in that room including the ones that popped in there afterwards, but the doors remained closed. I had to load an earlier saved game and use a different approach as noted above. Don't know if it makes a difference, but I'm using Zdoom 2.1.7. By the way, what was that Commander Keen doing in this map?? Part of a secret I missed? P.S. Somebody should post a secrets list for this set of levels. I just finished map 47, but I only found 1 out of 4 secrets.
  9. Oldfukka

    Battle Those Yomi Demons!

    Starting from an earlier saved game, I retraced my steps and by accident figured out how to exit the level. Once you open the red key door, you don't want to go through it because it will close behind you and trap you in that room. Instead, I opened the red key door but did not go in. As monsters teleported into the room, I mowed them all down from the doorway. Then I went around to the *other* door to the room (on the east side) and entered there. To my surprise, the exit door in the back had opened. Map 46 has a weird feature that may or may not be related to this. You can't see it unless you use noclipping (or maybe there is a secret entrance I missed), but in the corner of the red lava rock area in the middle of the map there is a Commander Keen. When I noclipped into that area and shot him, that also opened the exit door.
  10. Oldfukka

    Battle Those Yomi Demons!

    I'm stuck near the end of level 46. I entered the room that required the red key and the door closed and locked behind me. I can't open the door to the exit room, either. What am I missing? Must be something simple since nobody else mentioned it.
  11. Oldfukka

    The /newstuff Chronicles #308

    I agree with you on Chris Hansen's work, but Lutz's wad was too hard for me even on HMP. I got tired of saving games, getting killed and loading games - over and over - and gave up about a third of the way through. Maybe I'll have a go at it again when I haven't been drinking beer all night.
  12. Oldfukka

    The /newstuff Chronicles #296

    Thanks for the demo. Now I see what you're talking about, but I cannot duplicate that trick in either PrBoom or ZDoom. I tried and tried but could not get past the fence. I have no idea why some can do it and others can't. Maybe your guy has longer arms than mine?
  13. Oldfukka

    The /newstuff Chronicles #296

    Not sure what you mean. I went back and tried it again. There's no way I can grab the red key until I push the switch that moves it out of the "cage." In this new position an easy bump grabs it, but I'm sure it was designed that way. P.S. What "last report" are you referring to?
  14. Oldfukka

    The /newstuff Chronicles #296

    I don't think anything in this map needs fixing. I didn't have too much trouble getting the red key. Overall, this is a very good map. I think it should have received Map Of The Week. It will be a shame if people don't download it because they were erroneously told it needs to "get fixed."
  15. Oldfukka

    RTC-3057: Moron needs help

    Thanks for the info. Somehow I missed the "open/seal" command on the Deck 5 control panel. I quickly found the blue data card and I'm on my way.