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The Tingler

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About The Tingler

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    Warming Up
  1. The Tingler

    Do Monsters in Doom 3 Fight each other??

    Remembered, even if I did accidentally delete the Revenant Back picture (AARGH!) That's a Hell Knight after he just finished off an imp - you can just see the smoke from its remains. Pretty self-explanatory. EDIT: Hooray. Here we go: This is after the Commando took a pot shot at him. For some reason he then forgot about me (note: noclip or any other cheat was NOT used here!)
  2. The Tingler

    Do Monsters in Doom 3 Fight each other??

    Damn, I knew I forgot something. Sorry, I'll put the picture down here on Tuesday. Also caught a Hell Knight picking on an imp in Hell, hopefully my picture of that will come out too.
  3. The Tingler

    Do Monsters in Doom 3 Fight each other??

    Just before the first teleport area in the Delta Labs (in the cross-shaped corridor with four doors) there is a Chaingun Commando hiding behind a barrel on the right half-way down and a Revenant walking in from the opposite end. I managed to avoid them both by backing off and letting the doors close, but of course the Chaingun takes a while to cool down... the Revenant got a load of bullets and promptly got annoyed and took out the Commando. The result was that the Revenant wasn't facing me any more, so I managed to creep all the way behind him and take a picture of his shiny translucent ass. At which point he span around and I got punched in the face. I'll stick a picture up tomorrow, hopefully.
  4. The Tingler

    I want an expansion

    Not quite. Gray Matter did Return to Castle Wolfenstein, but Enemy Territory (Multiplayer) was done by Splash Damage, who did indeed also handle the multiplayer for Doom 3. I think if there is an expansion it will a) not be done by id and b) will feature the Super Shotgun, Arachnotron, Pain Elemental, Baron of Hell & Spider Mastermind. Maybe even the Demon Spitter (Icon of Sin) too. It will also probably NOT be based on Doom 2 or set on Earth. Still, we might be surprised.
  5. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    I just don't like XP, that's all. I've got a copy (mainly just in case Doom 3 didn't work), but I don't want to stick it in until I have no choice. Like, when games come out with no workaround whatsoever. I agree that id Software would probably have to do a lot more to guarantee that the game worked on 98. Still, check all the problems on this forum. They obviously haven't done all their homework on more important matters, like ATi graphics cards etc. One thing I don't get though... id tried so hard to allow people with lower specs to play this game, even allowing the crap Geforce MX series to work it and giving the game on CDs rather than a DVD. So WHY make Windows 98 the only casualty on the specs? I'd rather have a DVD than the ridiculous over-sized box we got lumbered with.
  6. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    Yep, mine's workin' fine. ATi RADEON 9600 AMD Athlon 1700 512Mb DDR RAM And WINDOWS 98SE, of course. Not exactly a kick-ass PC, but it ran Far Cry in Full Detall in 1024x768 fine, and now runs Doom 3 in 800x600 in High Detail fine. I could probably go higher than that, too. I also got the problem with your Hex Editor that thought Doom 3.exe was too big a file. I personally used http://www.ultraedit.com, which is also a 30-day download thing. I tried XVI32, but it was too confusing. Just for people too worried about doing something like this, here's an in-detail step-by-step. 1. Firstly, grab Ultra Edit Shareware and install. 2. Install Doom 3 normally. Make a backup copy of Doom3.exe, just in case. 3. Open the main Doom3.exe file in Ultra Edit. Ignore the bit about Authorisation Code. 4. Scroll down until you find the line 00374F1. After it will be a set of double-digit numbers, and after them in a third column will be something about 'GlobalMemoryStatus' mostly over this line. 5. At the end of the middle column will be the numbers 45 and 78. Change these both to 00. 6. Go to 'File' then 'Save'. (This should create another file in the Doom 3 folder, which you can ignore) 7. Close Ultra Edit then run Doom 3. Shortcuts work fine too. Any other problems will probably be your own. If you uninstall Doom 3, make sure you keep a copy of the altered Doom3.exe file and the newly-created Ultra Edit file (probably don't need it, but what the hey - better safe than sorry). Sorry if this is all Idiot's Guide stuff, and yes, it IS basically just what Eragon posted at the top, but it wasn't COMPLETELY concise.
  7. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    This is a new one: 1. download any 'Hex Edit' utility 2. open Doom3.exe with it 3. find the next string 'GlobalMemoryStatusEx' 4. replace the 'Ex' with 00,00 in HEX MODE!!! 5. save it 6. Run and enjoy it :) Try it alongside the original Hex Edit, as in Eragon's first post. Has anyone actually got it working on 98 with no problems?
  8. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    http://www.fileplanet.com/files/140000/144010.shtml Is this patch any good?
  9. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    Umm... shareware? What shareware version? You mean the Hex Editor? Could try a different one...
  10. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    What about this sound thing?
  11. The Tingler

    How to get Doom 3 to work for 9x/ME(tutorial!)

    So? Did it work?
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