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Pike

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About Pike

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  1. Pike

    Severe lags after 15 mins of playing

    Okay, I tested almost every tweak I found in quite a lot forums (such as changing doomconfig.cfg values, unpacking pak000 and changing the shader settings, letting WinXP manage my cache, seting it manually, turning fast write off/on, setting AGP speed to 8x/4x, underclocking the radeon), but nothing seems to solve my problem. The game runs a few fps faster now, but I never complained about that. I also think it must be a cache problem, it's just strange nobody else experiences these lags. Oh, i almost forgot: I waited quite a while after the framerate dropped and played on -quite a pain though, having firefights with 2fps!- but nothing changed, the framerate only gets 'normal' again after restarting the game.
  2. Pike

    Severe lags after 15 mins of playing

    Make sure the drivers really are 4.7- everything under that version caused my doom 3 to crash after a few minutes, too! Who knows- maybe my problem is related to the rather old 4.7 drivers,too- could you try to install 4.8 or 4.9 beta drivers since you don't have a notebook and report what happens? I would do it myself- but with a mobility radeon you have to be glad there are Omega -or other 3rd party- drivers- if I would use my system manufacturer's drivers, I think Doom 3 wouldn't run at all!
  3. Pike

    Severe lags after 15 mins of playing

    I already thought of memory leaks, but I think the drop in framerates appears much too suddenly and is much too significant (from 30 fps to 1 just after walking through a door). I just came to a point in the game, where you can switch between security cams on a monitor- and the areas I visited before were OK, only when showing the camera positions I hadn't been before, the fps dropped to 1 fps again. Underclocking the Radeon didn't help either, but thanks nonetheless for your help so far!
  4. Pike

    Severe lags after 15 mins of playing

    Until now, the Omega drivers ran perfectly with every game (Far Cry, etc...), I upgraded from 4.3 Omega drivers to 4.7 when Doom 3 crashed after some minutes of gameplay, and now my only problem is the one explained above.. I would try normal ATI Catalyst drivers, but is there a safe method to run a mobility radeon 9600 with these 'normal' drivers?
  5. Okay, first of all my basic system specs: Notebook; AMD Mobile 2,6GHz ; ATI 9600 (64MB)-newest Omega Drivers (Based on Cat 4.7) ; 512MBDDRRAM While i know the Ati with only 64 mb could be a problem I tried 'high' graphics settings with a resolution of 1024x748- and, what should I say: It runs well for me- most of the time I'm playing at around 20 to 40 fps. After some 15 to 20 mins of playing, however, when I open a door the framerate suddenly drops to 1 or 2 fps and stays there. I have to exit the game and after restarting (not rebooting the PC!) everything is fine again for a time. I would tone down the settings a bit, but -as I said: The game runs -and looks!- perfectly fine the first 15 minutes. Isn't there a possibility tohave the game kick some memory free from time to time while playing it? Any help would be appreciated- thanks in advance!
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