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Zesiir

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About Zesiir

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About Me

Long time Doomer, and gamer. I have a keen eye for details, and has beta-tested several games. Will gladly play people's uploaded maps and offer feedback.

 

Been mapping for a few years now, and gotten better overall. I always play with mouselook on, so my maps are

created with that in mind. Jumping and crouching should generally be disabled though.

I tend to lean more towards vanilla-style maps made with official resources & textures.

 

Current projects released:

 

Interstellar Infestation for Doom 2: TNT

A short map with techbase design I made years ago,

just to test the waters on doom mapping with UDB.

 

Waterways for Doom 2: Plutonia

Recently released map, longer and bigger. Hope people will like it.

 

Marble Crypt for Doom 2

 

Marble stone for days with this tomb-themed map.

 

Hellcave for Doom 2

 

Hellish cavern-themed map.

 

WIP:

 

Doom 2: Revisited

 

Remake of Doom 2's first episode, with a modernized touch. Released demo.

 

Infested Cargo

 

Remake of Interstellar Infestation.

 

Service Complex - Doom 2

 

Underground techbase with dark themes,

spanning multiple maps, and a complete story.

 

Dark Vessel - Doom 2

32 map megawad. Currently working on MAP26.

 

I have more maps that I may release as soon as they get some polish done.

 

 

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