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About WastedYouth

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  1. how make monster death = trigger

    Well, if you really want to be adventurous you could learn ACS. With this you can have the death of any monster (or group of monsters) to trigger any event(s) you wanted. However, your map must be in Hexen format (Doom Builder labels it as "ZDoom (Doom in Hexen format)") and you would have quite a bit of learning ahead of you. I personally think it is worth the time and effort to learn ACS. Almost everything you ever wanted to do in Doom is possible with ACS. If you are interesting in learning ACS, here are a few useful links: ZDoom Wiki The ZDoom Wiki will be your best friend. It contains all the documentation on ZDoom and its editing features. ZDoom Forum The ZDoom forum is full of people who can help you answer any questions you may have about ZDoom and editing it. A Quick Beginners Guide to ACS This should help you get started in the right direction. ThingCount Once you get the hang of ACS, this is what you can use to create the effect you want in your map. It even has some examples! I hope I was of some help to you. Good luck!
  2. Source Ports for Multiplayer Doom

    ZDoom is the port I stick with, but as for multiplayer, I am going to have go with Skulltag.
  3. Problems Importing Flats

    Alright, Thanks... It works :)
  4. Problems Importing Flats

    I imported some flats and this is the result: Why is it doing this and how can I fix this?