emailking
Members-
Content count
189 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by emailking
-
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Hmmm...I actually thought the policy was you can use any of the 3 Compet-N executables for a Compet-N entry. We're just used so seeing such swapping with Doom 2 and Final Doom. -
Recording in PrBoom+ with unusual compatibility?
emailking replied to Death-Destiny's topic in Speed Demo Submissions
Wow. I don't know the answer but I'm excited to hear there may finally be a demo for this map, my favor CC map. Until someone more knowledgeable replies, the only thing I can suggest is try it several times as a test and see if there's any desynch. Maybe on ITYTD so you can get to that part quickly. -
PC just "shuts down" after using Gzdoom for a few min!
emailking replied to hardcore_gamer's topic in Source Ports
Using a UPS maybe? They have a limit too. glboom-plus did the same thing to me when I was using a UPS. So I just plugged it into the wall instead and now it doesn't do that anymore. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Right, I understand. I'm just saying if the criterion is (and I think it should be) that 100% secrets is avoidable then this shows it is, and then where do you draw the line between whether or not a secret truly is unavoidable or just should be unavoidable? Well obviously it's not a big deal. But I feel like it should count for both, even if it's a technicality. Consider if the player enters all the secret sectors in an attempted max demo, but the secrets don't register, then historically the demo hasn't counted. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
I agree with your nm100s assessment. So under those standards then, would you agree that Adam Hegyi's nightmare record of map 07 should also count for nm100s? Because I noticed in the table for nm100s there isn't even an entry for map 07, yet Sedlo's speed record clearly shows it is possible to avoid 100% secrets. I think this may be the only such "mistake" in the current tables for the IWADs. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Yeah the rp04 was really neat to watch. It really looks like something that would need tools assistance. I guess not with Xit though. :) -
Skulltag.
-
ep28 and ep25 are both great demos and look like they took a lot of patience. Great accomplishments! Looks like you need a lot of blue moons to come together to get through PA02 unassisted. That blue key room looks like the hardest part too. But anyway great job getting that far. I hope you get it.
-
Pacifist and tyson are both UV mode only. So I think idea 3 is out, at least as far as an official point-scoring compet-n demo goes.
-
If I recall correctly, in theory you don't even need a boost. You need to have the exact right speed on the exact right coordinate going the exact right direction. I think Vile used the rocket launcher just to make it easier?
-
Aren't p4m6 and p2m8 left too?
-
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Wow. About pa26...just amazing. I never thought I would see that unassisted. Once again excellent job Xit. -
Just to clarify are we talking all categories here or just uv-speed?
-
Favorite Maps in Final Doom-TNT and Plutonia
emailking replied to Doom_Master's topic in Doom General Discussion
TNT map 20. Plutonia map 23. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Xit, excellent job on et31! Very nice watch. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
I'm perfectly fine with getting to the truth, but the initial comments struck me as overly harsh and judgemental. Conclusions were jumped to unjustly, as we have seen everything had a reasonable explanation. Instead of accusations, we could have asked questions. That's what I think anyway. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Cool. Glad it turned out you weren't cheating like some here immediately concluded... -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
I liked the demo, but is that actually nightmare? Your text file says "PS11-055.LMP - Ultra Violence" Hope it's just an oversight. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Thanks. Hopefully he just didn't know and will be able to make a comparable vanilla demo. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Someone want to explain how they know that? I certainly can't tell anything just looking at the demo. -
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
Great demo Xit. What an accomplishment! -
This happens often to me too. Maybe every other 4th or 5th time I visit the boards. I even went through all the javascript and tried to block everything, but it still happens. Seems completely random, except that when it happens, if I've opened a few links, several may have the issue.
-
Compet-N: incoming and discussion, part 1 [please post in part 2 instead]
emailking replied to Grazza's topic in Speed Demo Submissions
File is named wrong. The demo is 111 minutes 27 sec. Not 1 hr. 11 min 27 sec. -
Random thoughts on Doom 64.
emailking replied to Prince of Darkness's topic in Doom General Discussion
Speaking of Doom64, does anyone know if the TC works with Vista? I will probably be getting Vista soon. -
more difficult UV? (monster reaction time)
emailking replied to baddream's topic in Doom General Discussion
It seems what you're looking for are the -fast properties, minus the increased projectile speed and demon/spectre speed. I don't think it's possible to do this without a source code modification. You may want to add it as a feature request in prBoom or prBoom-plus. http://sourceforge.net/projects/prboom-plus http://sourceforge.net/projects/prboom/ Or you could try to code it yourself. I would imagine it's doable.