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DoomedAce

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Everything posted by DoomedAce

  1. DoomedAce

    Am I the only one who loved Final Doom?

    I never thought of it as being part of the classic DooMs. Though some of Plutonia's maps are still better than most of the maps from DooM II.
  2. DoomedAce

    Favorite Weapon

    Explosive barrels, definitely. And crushing ceilings.
  3. DoomedAce

    i wanna know [illusio Pit]

    It wasn't the maps themselves. It was the commercial release of the megawad that rubbed many DooMers up the wrong way.
  4. DoomedAce

    i wanna know [illusio Pit]

    That would be, "infamous wad". It's not the wad in itself alone, though. It's also the story that comes with it. http://www.doomworld.com/idgames/index.php?id=9955 Play it and be enlightened EDIT: ^^Heh, lots of people willing to put effort in promoting "eccentric" wads, I see.
  5. DoomedAce

    worst ideas ever

    I suppose one could build a big room (a square, for example) stuffed with megaspheres, have the room surrounded by archies and give the room the "die=exit" sector type. Cyberdemons could work too, though in that case it would be possible to be splattered too early by one of their rockets. Which wouldn't be that much "fun"
  6. DoomedAce

    Inspiration!

    Same here. I particularly look at shadows/lightfall or multi-floor constructions.
  7. DoomedAce

    Classic Ultimate DOOM and DOOM 2 on XBOX BUGS

    *googles* Pom popom *copy/paste* Doom Ultimate and Doom 2: Cheat mode Platform: Xbox Enter one of the following codes during game play. A sound will confirm correct code entry. Repeat the code to disable its effect. Toggle God And Degreelessness Mode (iddqd) Hold L and press A(4). All Weapons, Health, Keys, And Armor (idkfa) Hold L and press B(4). Temporary Invincibility (idbeholdv) Hold L and press X(4). Full Map (idbeholda) Hold L and press Y(4). Berserk Mode (idbeholds) Hold L and press X(3), Y. End Level (???) Hold L and press A(2), B(2). Chainsaw (idchoppers) Hold L and press B(2), A(2). Invisibility (idbeholdi) Hold L and press X(2), Y(2) Light Amplification Goggles (idbeholdl) Hold L and press Y(3), X. Radiation Suit (idbeholdr) Hold L and press X, Y(3).
  8. DoomedAce

    Classic Ultimate DOOM and DOOM 2 on XBOX BUGS

    Yeah, what's this about special Xbox levels? I didn't find any.
  9. DoomedAce

    Idea: New Gameplay?

    This would be great in a map where you travel back- and forward between a medieval castle or ancient temple in the past and it's ruins in the present. TNT Evilution had this "alternative reality"-effect, too. "Wormhole" I think the map was called, though I'm not sure which map it was.
  10. DoomedAce

    Our new poop. Benedict XVI

    Well yeah, it's just because the previous pope ruled for so long that they adopted this new procedure.
  11. DoomedAce

    Our new poop. Benedict XVI

    The way I understood it is that the Vatican doesn't want a single pope to rule for too long (John Paul II's rule lasted for 26 years). That's why they chose an old guy like Ratzinger for pope.
  12. DoomedAce

    worst ideas ever

    At least that version has an exit.
  13. DoomedAce

    New Sreen shots

    This just keeps getting better and better. Keep up the good work.
  14. DoomedAce

    Considering releasing my first map... (RELEASED!)

    Heh. Reminds me of that random DooM map-scenario creator. Anyway, that map certainly looks better than half of the maps ever released. Good work.
  15. DoomedAce

    Favorite Ultimate Doom song?

    E1M5, THE DooM theme for me.
  16. DoomedAce

    Inspiration!

    I just sit down, open DB and start throwing sectors together, adding new stuff as I go. If I don't like an area, I either delete it or leave it as it is and come back to it later. If I get bored from working on one particular map, I simply cast it aside and start a new one. I do get back to some of those unfinished wads, but most I leave to rot in my DooM folder (seriously, if wads could rot, there'd be an awful smell in there)
  17. DoomedAce

    Classic Ultimate DOOM and DOOM 2 on XBOX BUGS

    I just checked and it works fine for me, too.
  18. DoomedAce

    Classic Ultimate DOOM and DOOM 2 on XBOX BUGS

    The Classic Doom sounds in the Xbox version alone made me grind my teeth.
  19. DoomedAce

    Weird editing things you did when bored.

    I sometimes find myself adding detail to monster "container" sectors (you know, the sectors from which monsters are teleported into the playing area) that the player will never see.
  20. DoomedAce

    Simplicity - Because Complexity Sucks

    I wish I could pump out wads as fast as that. And still make them look good that is.
  21. DoomedAce

    Mock

    I don't see the fun in these mock/joke wads. The first few ones were at least original :/
  22. DoomedAce

    1024 project - Mappers wanted

    It's kinda hard to change themes, though. It would look weird if the map jumped from hell to tech or something. Unless Potgiesser creates a magically smooth transition, of course.
  23. DoomedAce

    I need help with doors and weapons...

    That, or use the button at the top of the screen named "Grid Settings"
  24. DoomedAce

    Annoying Stairs

    I'm having some problems getting these stairs to work. It's activated using a ZDooM script. The script itself seems to be OK, though, since all the other actions it contains are carried out. The stairs, however, work only partially. The first (tagged) section rises, but after that it stops. Here are some screens: The selected sector in the screen is the one with the tag. Any suggestions?
  25. DoomedAce

    Annoying Stairs

    Heh, after some searching I found out that I forgot to set the Stairs Specials. That solved the problem quickly.
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