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About xAn

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  1. xAn

    Eternity Engine 4.02.00 Forseti

    I somewhat solved the issue. I started the old midiproc (from version 3.whatever) manually before starting Eternity (actual version). Might sound like a very weird workaround but works for me.
  2. xAn

    Eternity Engine 4.02.00 Forseti

    I'm playing on Win10x64 Pro. I tried some older versions. Music did stop working for me as soon SDL2 comes into the play. SDL1, using version 3.42.03, works fine.
  3. xAn

    Eternity Engine 4.02.00 Forseti

    Maybe i'm on the stupid side but i can't get the music to work with SDL mixer and MIDI-device set to default. ADLMIDI setting is working though. Do i have to add something or is it just my stupidity?
  4. xAn

    Sustenance Ep1 (5 maps)

    Went to the near end of the 2nd map until a rev's rocket catched me. I really like it so far, felt it to be a bit underpopulated. But that could be just me. I will go and complete the set to see what's up ahead.
  5. MAP08 - Gateway UV-Max; Pistol-Start; PrBoomPlus Nice and quick. The final area can be managed easily with Plasma and Invul in your pocket. But you should get rid of the Hell Knight at the yellow door before to save some Invul-time. Also really nice looking one.
  6. MAP07 - Ground Beneath UV-Max; Pistol-Start; PrBoomPlus That was a lot of fun. Even though that blue-key-trap was very tough. Ammo-management is very important once more in here. Tried to spare some cells for cybie.
  7. xAn

    Post your Doom video! [but don't quote video]

    That was tough and fun.
  8. xAn

    Post your Doom video! [but don't quote video]

    Some weird corpse-behavior is going on with the Arachnotron's corpse - creepy...(@02:17)
  9. MAP06 - On the Block UV-Max; Pistol-Start; PrBoomPlus Okay, some notes: - there is some high percentage behind the bar, handle with care - that Arachnotron in the final area almost ruined everything - there is no BFG in this one, don't even try to search for it (might have been useful in the final room) Other than that i really enjoyed this one. Not wasting any time, right into the action.
  10. MAP05 - Demolition Zone UV-Max; Pistol-Start; PrBoomPlus This one took me some attempts on a semi-agressive play, especially at the beginning. All that hit-scanners and the Arachnatron in your neck. Ammo is also very tight, you need to manage it well. At least i could spare some rockets for the final area. Oh, and some rip and tear included...
  11. xAn

    Post your Doom video! [but don't quote video]

    Quite a tough one...