I'm having trouble with ambeint sounds in ZDoom. I can easily make the lumps and write the code etc., but what i don't get is this(from the ZDoom site):
"The ambient sound it defines (1-64). ZDoom supports up to 64 ambient sounds, and this number is used to indicate which of those 64 this command is describing. To use this ambient sound in a map, add 14000 to this number, and use that as the type of the thing in your level editor. (Refer to your level editor's documentation if you don't now how to use things that aren't in the original Doom.) For instance, if this number is 1, then use a map thing of 14001 anywhere you want this sound to be used."
I don't get the "To use this ambient sound in a map, add 14000 to this number, and use that as the type of the thing in your level editor." bit most of all.