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Not Jabba

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About Not Jabba

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  1. Just one small report for map 10. All the sector floors under the structure here don't scroll (RC4, GZ 4.10). Currently on map 23, it's been a lot of fun so far, E3 and E4 especially.
  2. Not Jabba

    thoughts on The Doom Awards™

    Specifically, the ones who claim to have the rational, non-biased opinion that their own projects should have gotten awards. Maybe so, but just for posterity, let's remember that neither of those people is currently involved in creating the Cacowards at all, and one of them never was. It's funny, because Zeppelin Armada was the only one I've ever actually considered to be gold Cacoward material out of the 30-40 that I've played, but I think I just resonated with the theme and some of the storytelling methods. My understanding is that aside from Scuba, the people on the Cacowards team just weren't that impressed with it, similar to you. It's been interesting to see where overall opinion seems to lie.
  3. Not Jabba

    Origins of the Afrit custom enemy?

    I remember that when Resurrection of Evil came out, people thought of the monster as being a nod to (or a ripoff of) the Doom community's Afrit, like maybe the developers of the game had played some community wads and gotten ideas from them. Besides the Monster Resource WAD, the Afrit is also in ZDoom Community Map Project 1, which came out in 2004. That said, Realm667 has several monsters that were "demakes" of monsters from Doom 3 and Resurrection of Evil, including the guy with the computer screen for a face.
  4. Not Jabba

    Post your Heretic/Hexen textures and decorations!

    You can if you want to be thorough. It's probably not that big a deal since they're stock graphics.
  5. Not Jabba

    Post your Heretic/Hexen textures and decorations!

    Sure, no problem! Anything I've posted in this thread is fair game (and Echelon's textfile says you can use anything from it). Preferably give credit to both of us (me and Sverre Kvernmo, aka Soundblock).
  6. People do like experimentation and innovation, and I hope you won't take this the wrong way, because I'm a fan of your work, but sometimes things just don't work out. Your takeaway from this could be 1) "I had fun experimenting, but maybe this one just didn't work, and now I learned something" or 2) "I think there's still merit here, but my implementation could have been better" or 3) "People really liked my map but didn't like this one thing, which is too bad, because I like it and I'm already on to the next thing." Any of those is perfectly healthy. But it feels kinda unfair to be mad at someone for complaining when they didn't even complain.
  7. Not Jabba

    [WIP] ColdWire

    Looks fantastic!
  8. Not Jabba

    Doom Pictures Thread 2023

    It's funny how much better these look than the perfect smoothness of actual slopes in a lot of cases, at least when used well.
  9. Not Jabba

    2023 Cacowards

    Congrats on both the Cacoward and on having at some point gone from "I made Doomguy Gets a Puppy with my girlfriend" to "I made Doomguy Gets a Puppy with my wife"!
  10. Congrats! Thanks for the great megawad, and I'm looking forward to the sequel!
  11. afaik there's no secret line of communication between the Devilution dev team and the Cacowards, they just felt it was poor form to drag it out forever and delay recognizing the people whose hard work was 97% released last year.
  12. Heh, yeah. I didn't want to report that because I kept trying to figure out if that was a joke.
  13. Not Jabba

    Post your Heretic/Hexen textures and decorations!

    Sure, no problem! I'm glad to hear there's going to be a sequel project.
  14. Not Jabba

    Post your Heretic/Hexen textures and decorations!

    Hey all, here is the texture library with all the stuff I've made/edited. I'll also put it in the OP and keep it updated there. NJHereTex
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