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Kelzam

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Everything posted by Kelzam

  1. Kelzam

    No early Doom review copies for anyone

    Is there even a point to reviews anymore with all the edgy pseudo-reviewers these days trying desperately to be the Howard Stern "shock jock" of the gaming world? It's hard to be bothered by this fact when frankly there's a huge lack of any integrity or opinions on games anymore that isn't being exaggerated to sensationalize one's opinion for the sake of more views/watchers/subscribers. As evidenced by this thread, whether there's reviews or not, some asshats are going to cancel their order as evidence of the game "sucking", and if you're that easily swayed then you're probably impressionable enough to throw a tantrum because someone that barely qualifies as an intelligent lifeform can't find their way out of a dark corner and deems it "bad".
  2. Doubly thanks, that did the trick! I'll use this thread to ask any other random questions about DB64, which I'm sure I might have. I'll post some progress shots later when I have more to show, everyone. Thanks, again!
  3. Hey everyone, I've been away for a long time and some friends talked me into picking back up the hobby, and I have a few questions. 1st.) What are the best editor options out there, these days? I started out using DeepSea and was using Doom Builder before I quit and it seemed like one (if not the) best builders at the time. Are there any other "must have" resources out now? 2nd.) What source ports are out there now? I enjoyed using DOOM 64 resources when editing and was using a resource WAD, editing in DOOM 2 using jDOOM at the time because of the advanced light object placement and a lot of stuff. I know ZDoom was always a big thing here on Doomworld, so suggestions on which source port to work with? Thanks for any suggestions/advice, in advance. I'd be surprised if many are still here from 10 years ago when I left besides some of the mods, but it's good to be back. The last project I was working on was so many years ago I don't even know where I'd start.
  4. Kelzam

    Post a picture of yourself!

    Just turned 30 this last February. I've been around actively or lurking since I was in high school. Still get carded everywhere, though.
  5. Grabbed D64 EX and the D64 Builder. No joke about the lighting being a bit of a pain, but it's pretty damn awesome. Getting back into the flow of things pretty quick. I think I'll be doing all the lighting after the map is done, heh. Does anyone know how to get the door textures to work properly? What would be 128x128 textures normally are 64x64 quadrants (4 pieces) of a door. In some cases like the door across the hall, the inverse side is missing. I don't think there's a way to flip a texture on it's X axis, is there? If so I haven't found it.
  6. I've been away from the community and editing since about 2006-2007 so it's been close to 10 years, haha. Newdoom.com was still a thing back then :P Or well, in it's death throes, anyway. Edit: Actually looking at my Blog I've made like one post a year since then :P But haven't actively been editing or keeping up for years.
  7. Kelzam

    Unpopular Opinions

    If you're gay, you should treat it as part of who you are, rather than the sum of who you are. From my personal experience, it saves you a lot of grief.
  8. Kelzam

    So, how old are you ?

    27 come Monday. I think I originally registered here when I was 16 or 17 or so.
  9. Kelzam

    Netgear Routers

    With my Netgear router, when you block a website and someone tries to pull it up, the router puts up a black page with giant red text stating that said website has been blocked. What I'd like to know, is if there is any way to make it so that the page comes up as a 404 or 504 error or something on the order of that, so it isn't blaringly obvious that the website is blocked and just looks like it's down on the website's end. Anyone have any ideas? If it helps, the Router firmware version is V1.1.2.2.
  10. Kelzam

    Netgear Routers

    Because he doesn't know about that web page, and isn't all that technologically savvy. I agree. Out of context it probably sounds like a dick move, and even with the context it still may. The fact is, it involves an addiction and a collective attempt at intervention. Could you explain/elaborate on that?
  11. http://www.engadget.com/2010/11/20/doom-themed-live-wallpaper-for-android-turns-your-phone-into-a-p/ Thought it was kinda neat.
  12. Kelzam

    Musicians Thread

    I post some of my stuff in Blogs here but a lot of stuff I work on or collaborate on with my roommate I haven't uploaded. I started a YouTube channel to post demos and stuff as I get around to them. http://www.youtube.com/clchaotix Mostly dabbling in atmospheric/ambient/electronic.
  13. Kelzam

    obama

    Moreso he continues to prove that as long as politicians' decision making is based on party mentality rather than cause, no matter how idealistic you are and what you promise you won't be able to get anything done.
  14. [QUOTE]Captain Red said: You dislike games becasue they are not exactly like the games you played when you where 12.
  15. There's several games I currently like that don't play like Mario and Sonic the Hedgehog - Portal 2, Dead Space 2, Starcraft 2, among some others. They all actually expanded on themselves and managed to do new things instead of existing to be cash cows. The developers actually tried to innovate and top what people liked in their originals, instead of going with some half-baked idea meant to get another Money Maker out ASAP. I dislike games like CoD that supply ample cutscenes and hyper-realism in place of a decent story, characters and a setting that I haven't been to a hundred times before. Part of video games and the entertainment industry in general used to let you use your imagination - there's no room for imagination or creativity in most of the shit the masses are eating up now. Game developers might be businesses in the end, but at least they used to have passion and vision. Now for many it's about survival and selling product as soon as possible (and the world is so miserable that it's taken the bate and will buy anything). I'm not someone who automatically hates a game or sequel because it doesn't play off of the experience of it's older 90's counterparts or hit the spot for nostalgia - not by a long shot. Hell, for example I loved Doom 3 where many didn't, and I've rarely if ever complained about it. I gave it credit where others didn't in that id tried to modernize DOOM but they did so in their own style and spent years developing it to get it to line up with their vision of the game instead of pushing it out half-assed.
  16. The masses are ignorant and history has proven that. I respect John Carmack a lot, but did he really just defend boring carbon-copy clone games like CoD by saying "if the masses like it we must be right"? Really?.
  17. Kelzam

    Did The Rock's eyebrow just move?!

    Wonder what "actors" we'll get to add in the banner rotation after Universal reboots the DOOM movie.
  18. Kelzam

    Quake 5 might be a reboot of Quake 1

    Revisiting Quake 1's world sounds pretty awesome. Don't need to say anything else, because no one stops bitching about FPS games that came out after the 90's anyway.
  19. Yeah it seems like a lot of people are. I've got a few friends interested in playing DDO, too, if they ever get around to it. I'm about to hit level 20 (level cap in DDO) and the last area is giving me pretty great inspiration for if I ever get back into mapping for DOOM eventually: http://i.imgur.com/XVtmq.jpg http://i.imgur.com/01kbx.jpg http://i.imgur.com/nWd94.jpg http://i.imgur.com/CvmEc.jpg http://i.imgur.com/HFksS.jpg
  20. Kelzam

    How do you REALLY feel about Doom 3?

    Doom 3 for me wasn't about gameplay, and I think a lot of people make the mistake of thinking that's what Id Software set out to do was create some revolutionary gameplay and I don't think that was ever the intention of Doom 3. If you walk into it convinced you're going to be bored, then you're going to be bored. If you walk into it ready to experience a game based around atmosphere, ready to listen to the PDAs to hear the story prior to your arrival unfold and without whining that you aren't being spoonfed through intense situations with a flashlight attached to everything like you're playing Halo... then you probably got the most out of the game. I will agree it lacks replay value, but that's mainly because there's not really any room for exploration in the game and I think Id was probably expecting better from the community-driven content with how mod and custom map devleopment has flourished for their previous games. Unless you've really tried making a Doom 3 map, you can't honestly claim that there are no maps being developed out of laziness. The Phobos team could probably tell you all about what goes into making a production-quality map with how long they've been developing the project, even having to cut it down to one episode. I'm sure most people that've been around Doomworld long have seen how nitpicky people can be with little things like misalignments in classic Doom maps, or lack of detail. Well, those things don't come easy in Doom 3, especially custom model and textures. Anyway, Doom 3 was an awesome experience for me, and even though I can never make myself sit through it to replay it through again out of interest of appreciating little details I might've missed, I think it was worth the wait and lived up to the hype.
  21. Kelzam

    Your True Opinon On... (#1): Mortal Kombat

    Ultimate MK3 and MK Trilogy tie pretty hard for me as being the peak of the franchise in it's 2D days. I didn't care for the original MK3 much at all. Ultimate MK3 came pretty close to getting right the things that were missing that made MK3 seem bland and less exciting than MK2, while Trilogy hit the nail on the head but at the same time displeased me with the playability of the boss characters, and the sheer amount of -alities at that point. However, at that point they introduced Noob Saibot as a playable character with his own move set that was completely bad ass, as well as Rain. Post 2D, Deception was the hilight of the struggle to make MK work right in 3D. The stages were pretty great, and while I couldn't personally give a shit about the new characters introduced in Deadly Alliance or Deception, at this point they really stepped into the realm of some awesome plot twisting and giving each character a better purpose and background, and making them unique. I'm a huge fan of where they took Ermac and Noob Saibot's stories. I have yet to play the new Mortal Kombat, but other than the kids trying to be cool and bash on it so they can be cool in their own eyes themselves, I've heard nothing but good things about it and that warms my heart being a huge MK fan. Unfortunately I've ran into some story spoilers but plan to try and avoid/forget them until I can get a current gen console to play it on the beginning of June.
  22. The levels are somewhat partial levels. The level cap is 20, you just have 5 ranks per level (although you can bank up to two levels worth of XP so if say you have a friend lower level than you and you got ahead you can be in a level range that doesn't hurt XP gain in dungeons). How easy/hard it is to solo throughout the game depends on your class. There's actually hirelings in game so you can pay some platinum pieces to have a cleric follow you around for an hour, and the contract timer only ticks down while you're in non-public areas. For some quests/adventure packs you really do need to be in a group to finish them, but there's still a lot you can play by yourself. Also, if it helps any, pugging groups on DDO doesn't result in near as many assholes that there are trying to pug in WoW. The game has a high learning curve compared to other MMO's that dumb down over time or that've tried too hard to copy WoW, so it turns away a lot of the less-than-desirable player base that WoW attracts. For example I joined a group the other day and found out it was a raid and I hadn't even raided before on DDO yet, and no one cared, they just explained it to me as we went. It was pretty shocking because on WoW I probably would've been kicked on the spot. I do agree though, Eberron is well thought out, and coming off of five years of WoW, DDO is a pretty big breath of fresh air.
  23. Well, not quite. The Dwarves of House Kundarak have this maximum security Vault you break into as part of the raid because their security systems have been turned against them, and the traps and complexity of it is really awesome. Anyway at the end you find out the vault is actually a prison for this red dragon where that screenshot takes place in the "Plane of Night", so one moment you're god knows how far underground in a vault and you walk out a door and you're in space. It's actually just chunks of rocks/meteorites in stasis over Eberron, connected by these bridges with the red dragon in the middle, rather than a planet. In the background of this screenshot you can see where we angered/awoke the red dragon http://daoloth.imgur.com/game_screenshots#HlGCa As a bonus, here's a Mindflayer: http://daoloth.imgur.com/game_screenshots#YLhvu A Beholder: http://i.imgur.com/221mS.jpg Aaand a Suratar Drow Priest: http://i.imgur.com/dVbRO.jpg The one with the devil portal is also from a raid where you use this device called the Chronoscope (the thing the Mindflayer above is in) to go back in time to when the city was under siege from Shavarath to look for this Wizard's son. Honestly these are a lot more epic than almost anything I've seen in WoW. Probably one of the better things about DDO is it accepts that it's a PVE game. There's not any PVP other than brawls in tavern PVP areas, so Turbine isn't constantly screwing with your class every patch because of PVP whiners and you get to have awesome abilities. If you decide to try out DDO I'm on the world Thelanis, usually on Zejin or Jerakai. I'm preoccupied trying to get Zejin to level 20 before I get busy next month, but I can possibly answer questions or send you some lower level items I come across to help you along.
  24. Started playing DDO (D&D Online) actively about a month ago. When I got into the last part of the raid zone it was total nostalgia dating back to Sonic the Hedgehog. http://i.imgur.com/eXQBv.jpg vs http://daoloth.imgur.com/game_screenshots#eA14k Anyway, I'm loving it. Here's a screenshot of Stormreach's Market district being invaded by the demonic plane Shavarath: http://daoloth.imgur.com/game_screenshots#75XDA
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