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About Mr.Rocket

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  1. Mr.Rocket

    E1m8c - a study of Romero's E1M8b

    Nice Map! ...proceeds to download...
  2. Mr.Rocket

    Doom in the browser

    I could see a testing phase involved, of some sort at first, but then basically a mod where "next in line" could draw/create a door or hallway, and then next user "if wanted" (spec mode) could take part, or watch the piece evolve. ~ maybe a timer..? There could even be game-play or even team-play mod styles, where team tournaments could map for a team side and the other team map for his/her team. There's really nothing that's been thought of for this sort of thing yet.. I know there's a (wooh bettsie) on the dev scale of things; I get that, but omg..
  3. Mr.Rocket

    Doom in the browser

    Woah nice! As described above, where others could take part in drawing a map (on-line) in the same editor at the same time is an awesome idea! Oh man, the possibilities! Good Luck with this! it would be really neat!
  4. Mr.Rocket

    Which source ports would you like to see revived?

    Yeah, Legacy2 never had a chance to have anything made for it. ~ only an Alpha version of it was ever released. Not to be mistaken with the current and still in development Legacy1.x.
  5. Likely someone made a mod or in this case replaced some of the monster sprites.
  6. Or just copy n' paste them to a new folder then compress/zip them up, then upload them somewhere so we can have a look. Nice find!
  7. Mr.Rocket

    Doom Builder 2 AddOn's

    Yeah, they are just "infighting", if you place a monster behind another and they are alerted by you and the monster behind hits the other with a projectile, they will start fighting each other. They've always done this, it just doesn't happen all the time.
  8. Mr.Rocket

    New Classic Doom

    I downloaded a version yesterday that wouldn't work, wouldn't even load.. although that version didn't show a version #. However, today I downloaded v118 and I can confirm that WinDoomAPI_v118 does work on Win10 pro 64bit. In fact v118 doesn't have any graphic anomalies on this end..(so far) I'll let you know if I encounter any though. *I forgot to mention, the midi music plays a little faster than it should. *Ah yes I see the graphic issue if GFX enhancement is enabled. ~ disabled, no issue so far.. *The pull down PWAD selection does nothing, but adding -file pwadname.wad in the parameter field does. *If adding a strafe key number in the windoom.ini for left and right strafe, the strafe works but its "really badly delayed". Here's my Doom2 DEFAULT.cfg if its of any help: Question, does the multiplayer checkbox do anything at all?
  9. Mr.Rocket

    BLARRGH.WAD Challenge - 100% my map for $10

    Just give me the 10 bucks and we'll call it even. :P
  10. Mr.Rocket

    Which source ports would you like to see revived?

    It would be nice to see Legacy2 getting worked on again. I'm not sure if Smite-meister has more plans to go back to it but it hasn't seen the light of day for over 4 years: https://sourceforge.net/p/doomlegacy/svn/HEAD/tree/legacy/trunk/ Not to be mistaken with Legacy1.4x, that's Wesley's baby.
  11. Mr.Rocket

    Community Chest 64

    Sorry to chime in but it's strange that it's working at all with the linedef facing the other way.
  12. Mr.Rocket

    Level design tropes you use

    Seriously old habit: I find myself using the fuck out of Ctrl+Z.. and Save.
  13. Mr.Rocket

    Why do Christians hate DOOM?

    I totally agree, and as I see it VGA had the best answer to this topic, first page 2nd post..
  14. Mr.Rocket

    Why do Christians hate DOOM?

    I'd say anything a Christian may get offended by would be some custom imagery/textures found in some pwads like Deus Vult 2 for example. But even that doesn't bother me, it is after all just a video game.
  15. Mr.Rocket

    Gameception source code

    Well if nothing turns up, at least there's his contact email: https://web.archive.org/web/20130326035150/http://pinkeh.com:80/iphone/contact