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Xenophon

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Everything posted by Xenophon

  1. Xenophon

    Favorite Weapon

    Well, since we're not restricted to Doom weapons anymore, I'll have to say... the Denouncer. Such a shame that the project with it as a weapon will probably never get off the ground and I don't want to release too much info. :P Just think of the EFC 24000... only much more destructive.
  2. Xenophon

    The /newstuff Chronicles #231

    Yet another crappy week. However, Doom Illustrated was released this week, so... yay!
  3. Xenophon

    Guild Wars summed up in two words:

    Maybe so, maybe not, but does Guild Wars keep begging you to send extra money to its creators?
  4. Xenophon

    Guild Wars summed up in two words:

    Not heard of keyloggers have we? although you'd have to be a total moron to end up downloading one of them.
  5. Xenophon

    Is it possible? [bex / ammo question]

    This isn't possible with BEX at the moment, and probably never will be. You'll have to learn Edge DDF or wait for Zdoom 2.0.97, which has custom weapons support, to be released. Then again, a shotgun blast in vanilla Doom is actually 7 bullets, so if you don't mind the weapon firing in a spread and absolutely must use BEX, use the shotgun codepointer.
  6. Xenophon

    i wanna know [illusio Pit]

    http://www.doomworld.com/idgames/index.php?id=9955 Walk forward and you'll find out what the illusio-pit is. :)
  7. Xenophon

    MAP01: Entry released!

    Oh, and are the imps supposed to fly out of their cages when you kill them? :P
  8. Xenophon

    MAP01: Entry released!

    Actually that's a deathmatch plasma gun, and the original map01 had a plasma gun in DM...
  9. Xenophon

    Master Port

    Uh, no. No way.
  10. Xenophon

    Map07 on NM

    Have you not tried Pacifist NM?
  11. Xenophon

    The /newstuff Chronicles #230

    Working imphead/obelisk links: http://www.doomworld.com/idgames/index.php?id=13360 http://www.doomworld.com/idgames/index.php?id=13361
  12. Xenophon

    Deathwish

    Just make the exit require more than one key and allow the player to collect the keys in whatever order he wants. Lame, but it kind of works.
  13. Xenophon

    Project: Death's Door

    http://www.doomworld.com/teamvpo/tut_1.htm
  14. Xenophon

    Considering releasing my first map... (RELEASED!)

    I never knew all those games existed back in 1990...
  15. Xenophon

    Demon Sprites (animated) but need name suggestions

    The mini-cyberdemon with zombie legs... or the Goatse man.
  16. Xenophon

    PREY back in development?

    Heh, just another excuse for them to take longer on Duke Nukem Forever.
  17. Wooooow, you are so cool! Please take my money!!
  18. Xenophon

    Our new poop. Benedict XVI

    There will be much rejoicing.
  19. Xenophon

    "XWE sucks"

    Anything starting with DS** will become a sound too... :P
  20. Xenophon

    Crap wads.

    wow.wad But only since you're posting the wads and not the text files.
  21. Xenophon

    Doom Sprites!

    http://doomworld.com/idgames Go to combos and look around.
  22. Xenophon

    The Maim Portal ( Doom 3 )

    Classic Doom has a main portal? If you're talking about E1M8, I suggest shooting the barons until they die, it's not hard at all even if you start the level from scratch.
  23. Xenophon

    An Idea for doomworld and its community!!!

    Yep, it's in the right thread alright. Dunno about the forum though.
  24. Xenophon

    What was that level...

    Illyngo Illyngo Underworld both by Mephisto These must be what you're looking for, yes?
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