-
Content count
28 -
Joined
-
Last visited
Posts posted by Agamemnon XVI
-
-
-
I have the same problem. It has somthing to do with no true depth in doom.so it is hard to figur out how far they are.
-
-
But we have id cards in america and were fine with it.mine alows me to go to the comescery and get meat at the third of the price.I dont get what the big deal is.
-
GMan said:I just hope that this doesn't lead to a nationwide security-mania. There's already a possibility that the unpopular ID cards will become law and I have a feeling this will be used as a way of gaining public support for them . We don't want our civil liberties being erroded. That's exactly what terrorism sets out to achieve.
Im sorry but there are no id cards in the U.K. Im confuesed.
-
-
-
-
What if you could edit sector hight in 3d.I was wandeing if you would have to rebuild the nodes tho.
-
-
-
I liked..
e2> E3>Plutonia>E1> Doom2>E4>TNT
E4 I didnt get the story behind and it was very stiff gameplay.
note on doom 2,the first 2 thirds were ok and stand in order as they are but the last third was on par with e3. -
Leave him alone. It does look very professional.you need an enthusiastic programmer tho. Yeah alot of people on doomworld have low self esteem and like to put other people down.
Here are my sugestions.
- Hexen ported instead of making your own engein, plese.
- A built in version of doombuilder using the stylus, plese.
- Doom 1 style play instead of 64, plese.
- wad format exactly the same,so you can put wads you like and play them, plese.
- skulltag multyplayer port, plese. -
-
Sounds cool and real complicated.So what I want to know is if I could put a map such as AV.wad in and play it on the PSX.
-
Ok,Im sorry that I made a sloppy paragraph.I was asking for a challenge from people who make coop maps because monsters are to easy.
-
-
i have had the same problem.im going to look at map 20 in doom2.wad.they have an arachnatron and a cybe fighting
-
As a coop player I long for a chalenge,but latley the us of respawn and infinite ammo monsters seem more like harasment and the enviroment seemed more dangerous (i love hexen traps).So I would like to request (because I dont have the brain compacity) monters devsttatingly deadly kilin player in the dozen ( or fives) Like a monster with a bfg.Or a monster that had good meleee.Or fighting satan.
-
-
-
just wanna say thanks cause that helped me alot with things to. but where is a good web page where you can learn how to script monsters
-
Im making a night fight map. so im making a lava pit i want to glow.
so i make a deep sector with the glow tag and damging.still is dark kike the rest of the map.so i make the sector brighter than the rest.
But the sky is brighter too.so how do i make the sky dark and the sector bright? -
invisibility
in Doom General
Posted
They should change it in one of the engens