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About CommanderHoek
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Rank
Green Marine
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hi, i'm kinda stuck and i need some ideas for a megawad, and perhaps some pictures to give me some good ideas if anyone wouldn't mind helping. or maybe you could point me to a doom site that has lots of resources for classic doom
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i got it now, and i must say, it is way better than doom builder. let's look at its features... 1. it has 3D editing (but so does db so it's not a big factor) 2. you can have up to 64,000 line defs (so your level can be quite large) 3. you can draw on textures! this means that you could write DOOM RULEZ0RZ!!1 on a wall, the floor, anything! 4. it comes with its own decorate. 5. you can draw across lines. (only in deepsea) 6. instead of having to deal with ups and downs, special line effects (stairs raise, door open etc.) you can just put a door or stairs in right away! 7. there's also a graphics editor i believe so there's some of the things that makes deepsea BETTER than doom builder.
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man i just want deepsea :(
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well my problem is that i can't seem to order it. when ever my dad and i tried to order it online, we got an error message. so i was hoping, though it's probably a longshot, that someone could e-mail me a copy of their deepsea editor folder. that way i could have the editor. like i said, it's probably a longshot, but if someone out there is kind enough to copy their folder in their program drive, compress it to a .rar or .zip, and then e-mail it to me, i'd highly appreciate it.
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i need help with this. PM me if you think you can help
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megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
there's going to be 20-30 levels, depends on how much time i have to work on it. hopefully it will be a full 30 levels. -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
bah, well i guess you'll all have to wait until i complete it :( i'll post more screenshots when i complete a couple more levels. -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
DB, yes. and it's supposed to run with skulltag. the textures and monsters there are from skulltag. -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
link is broken, here's the new one: http://s51.yousendit.com/d.aspx?id=2W7QW2RHO62OT0KF29JII8A4WH -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
ok, level 3 is on the way to completion. not too detailed, but i'm sure people will like it when it's ready. anyone else wanna give some feedback on it? -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
having a problem with a door, can anyone help me out? the door gets stuck, and doesn't open. i have the sector hight set to 80 and the floor set to 80 (it's up high) and it won't open, can anyone help? -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
working on the 3rd level now, i'll update you guys when it's done. -
looks awsome, what's it supposed to be?
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megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
doom 2 actually. but it uses the skulltag exe to play it so you gotta run it through skulltag. -
megawad in progress (One Against Hell)
CommanderHoek replied to CommanderHoek's topic in WAD Releases & Development
uh.. it would be nice to get some feedback, i'd love to hear what you guys think of it. please at least try it and tell me what you think of the first 2 levels.