Single Status Update
I've been sitting on this game for a while now. I've never actually played it before, but I've owned it (through Steam's ID Super Pack) for some months so it's time to finally give it a whirl. Now, the reason I haven't already chewed it up and spat it out is because I've always figured I should first upgrade my graphics card from what it currently is: a wiry scab on my motherboard. I never even bothered to install it. Well, that's all turned out to be a complete non-issue. I'm running it at the lowest possible resolution, of course, but when I look out across the opening room, even though I have the detail setting cranked all the way up to medium, my framerate still averages a solid thirteen. Thirty in a dark corner! This is going to be sweet.
- Show previous comments 6 more
I wish the PDA contained more puzzles... You'd think that with so many lost agendas and information, you'd pick up pieces of some astounding side detective story. But no... Just some light inside jokes and the obligatory coded objects.
I also hated Betruger with deep passion. His repeated appearance and Captain-Obvious evil intent defeated all the remaining horror plot, turning Doom 3 into a Doom 2 with more darkness and different monsters. The almighty Soul Cube helped not. It was no horror game, not even at the core, at least for whoever did play Doom and Doom 2.
The PDA could have been used for an automap. It's activated by the same key as well. And if Doom 3 had an automap, it could have had better maps as well.
What were the id guys waiting for for so many years?
Never had problems playing it on my box, then again I had set it up in 2005 specifically to be "good enough" for contemporary games, including Doom 3. In details:
Athlon 64 3200+
1 GB DDR-400 RAM
120 GB S-ATA HD
Ati Radeon 9600 XT (far superior to comparable nVidia cards of the time)
It did slow down significantly in some areas, but when I played Doom 3 again with updated drivers, the slowdowns didn't reoccur.
If on the other hand you're trying to pull it off with a TNT2/MX440/5200 then good luck with that...
I have to say that the first handful of Doom 3 levels are excellent. When you first start, the formula is fresh and exciting. The darkness and sounds are very eerie. As time passes, things get stale and I'm tired of navigating corridor after corridor completing vague and unmemorable objectives. That whole atmosphere created right after all hell breaks loose was very well done. The radio chatter was chaotic and frightening. I understand that id wanted the game to be a "lone survivor" kind of thing, but that just wasn't enjoyable after a while. Once you reach Alpha Labs, the fact sets in that you are just going to be shooting around in the darkness for 15 hours until the game is over.
Plus it seemed kind of strange that the entire marine force (save Bravo Team) was eliminated after what, an hour and a half? I would expect to find some kind of a lone squad holed up in a storage area or something. But nope, the player never meets anybody else substantial after the fighting starts.