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I just downloaded Whispers of Satan and Killing Adventure Me thinks i gonna play Ruba's wad first, looking at the screens i think i would enjoy this one it doesn't always have to be good and look good to have a good time. Whispers of Satan looks good but i think it would be another "work yourself from easy levels to harder levels megawad" it could have nice traps which i like in a wad but i'll have to play it to know it :)
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It's just NOT possible to say that your work sucks. Great job Dutch looking good as always. :)
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A comunity megawad in two weeks (READY to download)
Apocalypse replied to Vegeta's topic in Map Releases & Development
That interpic looks really cool -
A Megawad for 2006 (1monster) [Finished]
Apocalypse replied to Dr. Zin's topic in Map Releases & Development
I only hope we don't have to wait for about 5,6,7,8 or 9 years ;) -
What i lik e to see in DOOM IV is, That at some point a conversation starts with a demon from hell, that would ask me to join them, and that i can choose between fighting for mankind or take hell's side and get some hellish weapons to fight my fellow marines and bring hell on earth myself
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I still had a Doom Advent Map lying around, and because the project is cancelled i thought i'm going to release it. It's a small nice map made a loooong time ago by me and sausage. Don't expect something really great but just have fun with it :) Doom Advent Map
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Can't wait for that one to come out i loved the first one
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Old (but good I think) Map that was never released.
Apocalypse replied to sausage's topic in Map Releases & Development
i played it a long time ago it's a very nice map sausage keep it up. -
Another demo you don't want to give the whole megawad away in demo's do you? :) just let them wait for it But if we get some more help you all won't have to wait forever (Yes that was a hint too)
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okay we now know you like the maps and now we need some mappers to join the team
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aaaaaaaaaaahhhhhhh that's not funny But take your time the longer it takes the better it gets i hope
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is it done?
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try this #include "zcommon.acs" script 200 OPEN { delay (const:50); print (s:"Welcome to my level"); delay (const:200); }
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click the link and go to the bottom of the page you'll see "ZDoom demo level" it contains the script for it http://www.doomworld.com/classicdoom/utils/editors.php
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heh weird one but you have to delete the 2 stand alone lines before you can play the wad if you don't you will get an error