Frederick the Great
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About Frederick the Great
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Using slopes, are there any good map examples of terrain?
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Everyone knows that Goosbumps ripped off 'Are you Afraid of the Dark?', in the days when Nikelodean was cool and had the Adventures of Pete and Pete. Now it's nothing more than a degenerate daycare centre for retards who are offended by fart jokes. Fuck it - nothing lasts forever.
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These are by far the greatest textures I've ever seen; do you have anymore work? I request a brown floor with blood splat on it.
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Using STRIFE as an example, are there any Doom TCs that have done something similar with regards to gameplay (people to talk to, shops, currency, etc)? Does Zdoom support these type of things?
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Have you converted your doom2.wad file into hexen format?
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How do I add sprites to a Zdoom wad?
Frederick the Great replied to Frederick the Great's topic in Doom Editing Help
Thanks for the information Enjay, and the kind comments with regards to the enemies; I don't suppose I could convince anyone here to help me out with this? I've never had any experience with this level of doom editing, and would really appriciate the help; I'm trying to stick to a schedule to get this TC sorted within a set limit, and I may be held back by a month at this rate. -
How do I add sprites to a Zdoom wad?
Frederick the Great replied to Frederick the Great's topic in Doom Editing Help
Ok - but how do I actually set the zombie guy to have new sprites? If I just load my bmps into SS_start and ss_end wont they just be on the wad file, but not actually doing anything? -
I've learned how to put my own wall and floor graphics into Zdoom, but how do I do sprites? I want to add some decorative 'things' - is there a way I can do them from scratch and introduce new items into doom? Also, how Do I add sprites for enemies? Is it easy to create new enemies from scratch in Zdoom? And now for a big question: I have all the frames for this guy, but as you can see he's something like 200 pixles high; I heard I can put this into Zdoom and it would scale it down, like the BUILD engine, and not lose the detail - is this true? If so, how do I do that?
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How do I use decals then?
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I had a dream about a Doom TC last night
Frederick the Great replied to Frederick the Great's topic in Map Releases & Development
What about implamenting an RPG style gameplay similar to strife? That should spice it up; and perhaps make the game more puzzle orientated. -
I've heard about Decals from a little birdie - is that the option to paint textures and things over walls in doom Like in Duke3D? How do I do it? Remember I'm a novice; tell me in that step by step way which allows me to get it all done in a fraction of the time! Now for Portals: What are the limitations of portals? Has anyone experimented with portals and learned anything about the bugs that occur with them?
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What's a Good Nodebuilder for Zdoom?
Frederick the Great replied to Frederick the Great's topic in Map Releases & Development
Thank you everyone for the help! -
Any way to extract sprites from Cyclones? And a question about Witchaven
Frederick the Great replied to Vegeta's topic in Everything Else
To extract graphics from any game that uses the BUILD engine you must get hold of a program called EDITART - it's very easy to find on the net, and can view all the art from any game that uses the Build/Duke nukem engine. -
What's a Good Nodebuilder for Zdoom?
Frederick the Great posted a topic in Map Releases & Development
Can anyone point me in the direction of the best one? -
How do you make new Flat entries?
Frederick the Great replied to Frederick the Great's topic in Map Releases & Development
Just added you.