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Everything posted by invictius

  1. If you go from the surface to the subway platform, it does a silent teleport, but that's strange as I thought that was only needed for room over room? You're just going to a lower level of the map via a set of stairs: https://www.doomworld.com/idgames/levels/doom2/g-i/hbg2v2
  2. Recently rediscovered a wad that a few community members had to say this about: "Acid in their name is appropriate" download1654.mediafire.com/s3dmge124ayg/ip4hqgplq64v45n/MINDFUCK.wad MINDFUCK.zip Most of you have probably seen that experiment where they weave their webs in incredible detail depending on what they've dosed on? I get the impression that many a wad author has over-obsessed about a small detail and/or saturated the map with detail, like the above link. I'm not well-versed in map design or drugs so I turn the question over to you guys. I talked about it with a fairly prolific author long, long ago but we never got to the subject of mapping with/without drugs. I've tried to make this post as legal as possible, if there were a forum questions thread, I would have asked if talking about these things were allowed here. For people that don't want to play the map, a couple of screenshots I'm basing my point of view on:
  3. Here you go! https://mega.nz/#!uzYQkajC!fU--z026pNIBS1WiI7oKIqgBZW-lNS6J-AR4xednwGU
  4. You know, the kinds of places that zandronum will download wads from that you're missing... I have a 1.3tb backup of most of those servers but it's starting to get out of date (and 99% of them are duplicates compared to just having all the wads in the one folder) - I know static.allfearthsentinel (or was it static.bestever?) went down for a long time which caused a lot of trouble. Even with all this I'm missing about 10,000 wads as dogsoft has 40,000 listed, but it seems like they don't share their actual directory.
  5. I think I still have all their stuff, I noticed they include all the ftp/idgames levels, and taking that into account I have as many as them if not more. Too bad that uni no longer has 2tb of onedrive storage free... might look into hosting them myself.
  6. So basically all the ones that start with rj?
  7. I can just imagine someone with communist party connections in Cuba getting online with dialup and dooming it out... after all the multiplayer servers wouldn't be blocked, but it would cost them $10 an hour when the average wage is $20 a month...
  8. invictius

    weirdest wad since skymaybe

    http://ftp.floorchan.org/wads/3DGameHardBeta15.wad It's a... platformer... and it isn't in english. Also, it has some sort of sound file that SLADE doesn't recognise for the first level (SLADE saves it as a .dat, winamp doesn't know what to do with it)
  9. invictius

    Wads that feature time travel?

    ATM I can only think of eternal doing this (And possibly twilight zone and Icarus). Someone asked a long time ago (unanswered) and the thread advised not to add to it because of its' age.
  10. I've been given slots 1-4 of a SP community project, I'm thinking of making level 1 with no keys and doom/doom2 kind of "nobody could get lost here" format. A key on level two then so on until all colors are required. My first time on a FPS was on Jaguar Doom and I distinctly remember Command/Control being the first speed bump I hit in terms of navigation.
  11. Are there any megawads that stand out in your mind as following this? I mean, ignoring projects where it was a given like KDIZD or other iwad-emulating mapsets.
  12. What if you bought something like one of the zdoom community projects (vanilla-fied I guess) and uploaded it as among the first zdoom wads? Would it create a paradox where sourceports were never developed naturally, canceling your time trip before it could happen?
  13. invictius

    The Official 'Trying to Find a Specific WAD' Thread

    It required more than 6 keys to progress to the end of the map. Pretty sure that it wasn't a single door that needed them all at once, just 8 different colors/combinations of skull and cards.
  14. I thought gz builder would tell me but apparently not. It doesn't have any scripting in it, so I guess, either vanilla, limit removing or boom?
  15. invictius

    WADs with huge file sizes

    This at 4gb would have to be the largest: https://zandronum.com/forum/viewtopic.php?t=8215 But it's only up here atm: https://allfearthesentinel.net/zandronum/download.php?file=sean_super_ultimate_mod_v1a.pk3
  16. invictius

    Things about Doom you just found out

    Which map and hud is that?
  17. There certainly seems to be a size difference with some, though I can't find anything that talks about hitpoints.
  18. invictius

    Eureka 1.21 Released

    Not working on latest gz. Unknown event handler class menuhandler
  19. Someone said it only loads the resources it needs for the current map.
  20. @Catpho suggested doing this in order to avoid getting banned. Will it work? I guess I'll just have to see. Is making the starting door of a map a secret, too obvious? And are there any wads like Helm's Deep, in particular ones where you have an enormous battle with plenty of friendlies to back you up?
  21. Someone posted some art in the facebook group, which reminded me of the cover art. This seems very impractical. My (real-world) guess is that with the helmet etc, doomguy wouldn't look masculine enough to appeal to gamers (ignoring the fact that it was originally shareware not in stores).
  22. Does 3fps on an old 386 with vanilla look just as jerky as 3fps on a demanding gzdoom wad? I like putting old systems through the wringer with benchmarks but I could just up the resolution of my low-end geforce instead.
  23. What's the framerate of the shotgun animation? I was looking at a vanilla playthrough on a 386 at the same time as playing zdoom, and they both looked just as laggy.
  24. invictius

    Trying to ID these midis

    Am also interested in whether they have just been used in the one mapset, as I haven't heard them anywhere else. The instrument tracks don't have the author included in their description unfortunately, unlike some. D_RUNNIN (9) - Copy.zip
  25. invictius

    Trying to ID these midis

    How about this one? Fairly common in the 90's (rename from .zip) D_RUNNIN___.zip