Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

sneakfast

Members
  • Content count

    15
  • Joined

  • Last visited

About sneakfast

  • Rank
    Warming Up
  1. sneakfast

    Contest ideas for Doom speedrunning site

    After three weeks first contest is over:) http://sneakfast.borec.cz/ftp/carnage.zip I packed all the demos together, the aim was to make 120% kills at Doom2.wad map02 as fast as possible at Nightmare! difficulty, I think that some of the demos are really thrilling to watch! enjoy
  2. sneakfast

    Contest ideas for Doom speedrunning site

    Opulent: there are two demos in the zip file named move1 and move2.lmp, these have to be replayed without bfg1.wad. Maybe that could be the problem? Kristian: well I tried to do something similar in this title, you dont have to record all 10 demos, with 9 demos you gain title Entryway Geek Junior:) and with 8 demos Entryway Geek Newbie. I know the difficulty differentiation could be done better, and I will try to improve it in following titles - maybe with different requirements for speed (1:30, 1:10, 0:50) or quality(kill 20, 10, 1 imp).. Any ideas are welcome:)
  3. sneakfast

    Contest ideas for Doom speedrunning site

    I added first title, Entryway Geek:) http://dsp.czweb.org/ftp/tituly/zadani/entrygeek.zip here are the tricks you have to do in order to get the title- bfg.lmps to be replayed with bfg1.wad, move.lmps classical doom2.wad (two of the bfg lmps are courtesy of Sedlo:) two additional demos you have to do is map01 NM speed in 6 seconds and nomonsters run in 5 seconds. I don't know, is it hard enough? :p
  4. sneakfast

    Contest ideas for Doom speedrunning site

    That ftp server is great, I began to think that I won't find the DHT rules, ever. Thanks for the link:) It would be great if the site could be open for everyone, but it is hard to make it multilingual, maybe because I plainly can't do real webdesign and programming in php/SQL - so far we have only some materials, and everything is done via forum, well have a look http://dsp.czweb.org/forum/ and here http://dsp.czweb.org/ it is just in testing phase, and we made it czech.. Do you think it would be good just to write everything bilingual? Or any other ideas? :) edit: tituly = titles, pravidla a navody = rules and instructions(articles), sin slavy = hall of fame
  5. sneakfast

    Contest ideas for Doom speedrunning site

    Thanks a lot for your support:) I tried to find DHT rules(i think it was in one .txt), but with no luck - it isn't on the official sites and all links are broken :/
  6. Hello, I am working on a Doom speedrunning site with many guides and newbie-friendly articles about playing Doom singleplayer, and recording demos. It is meant for czech community to increase popularity of SP here. There will be two main event types, Titles and Contests, with contests as we know them from Compet-N, and titles reminiscent of Doom Honorific Titles, Titles being meant for wider audience(three levels of difficulty), contests of mediocre to hard difficulty. Now what is my problem: I would like to ask you for help - it isn't hard to write guides and articles about recording and playing with ports, but I need some ideas for the contests and titles, and I thought that this is the right place to ask - please share your ideas:) thanks
  7. I did three UV Speed demos from czech megawad Beyond The hell - http://www.doomworld.com/idgames/index.php?id=13959 There are many nice maps, especially from the beginning:)
  8. sneakfast

    Extremal Doom Demo Pack

    Hello:) I did E1M1 NM run in 1:27 and sent it to Opulent. It was my first succesful exit, I guess about 1:10 could be possible, but I was quite nervous at the end, so it is rather slower.
  9. sneakfast

    Compet-N resurrection?

    I don't feel like a competent person for making some suggestions about new compet-n, but I would like to see it working, so I'm bumping this thread a little:) I think that it would be better to have this new compet-n with compromises, alive and working, than vanilla-only, with nearly unbeatable demos and dead.
  10. sneakfast

    Chocolate Doom

    fixed :)
  11. sneakfast

    Chocolate Doom

    I'll test it more.. not an expert, for me the mouse movement is good and i can get used to everything. I know DevastatioN and some other skilled players told me that it just "feels wrong". Not sure. it is perfect port though.. we love it here in cz:)
  12. sneakfast

    Chocolate Doom

    when mouse acceleration is turned off(1.00000), I must set the sensitivity to incredibly high numbers, different from default.cfg used by doom2.exe... Is the mouse code changed somehow?
  13. sneakfast

    Revolution! demos [-complevel 2]

    map02 on pacifist, i made two bad mistakes, so the time is still improvable a lot. http://sneakfast.borec.cz/tv02pa40.zip
  14. sneakfast

    Revolution! demos [-complevel 2]

    I tried map15 NM, but I couldnt even exit after few hours, so here's improved UV speed of the map. Time under minute should be still quite easy. http://sneakfast.borec.cz/tv15-102.zip
  15. sneakfast

    Revolution! demos [-complevel 2]

    Hello, I am new to speedrunning and would like to try it a little:) so here's one crappy nightmare run of map02: http://sneakfast.borec.cz/tv02n109.zip edit: this is much faster and better run: http://sneakfast.borec.cz/tv02n053.zip
×