Status Updates posted by Tango
hiya, to answer your question, if you want to play Man on the Moon, you'll want to do the following:
- make sure you have Doom 2 bought from Steam or GoG or something. once you have the game bought, you'll want to locate "doom2.wad" that comes with it - that's the important part
- download a source port that's Man on the Moon is compatible with, like GZDoom or PrBoom+ (I don't have a link handy at the moment, sorry) or something
- put your doom2.wad file inside the folder where you installed your source port
- download the wad file for Man on the Moon (click the link Catpho gave you, click on one of the "download mirror" buttons on the right side"; New York is always a good one)
- unzip the .wad and .txt file you get from the download somewhere on your computer, such as in the same folder as your source port
- drag and drop the Man on the Moon wad onto your source port's exe
apologies if you already have some of those steps covered. I think there are a lot of good youtube videos on this process out there, but we really need a big, bright red forum post somewhere to make this stuff really visible! if you run into any issues, feel free to make a post in the "Doom General" subforum and someone should be able to help you
y is your reputation so terrible
apparently one can only like 25 posts within a day. rip
and i often find myself wishing i could build doom maps for a living rather than go through 5 years of building "parametric screen walls" and finding proportions in everything around me.
surely i am not the only one?
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when you want to go into it because of doom, then yeah, it is pretty disappointing when you remember how different an abstract doom map is from a real life, functional piece of architecture. what is still so appealing though is the thought that you can take some idea from your head and make it tangible, and that tangible thing can be inhabited by people. which is also sort of like doom.
if i become world famous and get to the point where whatever the hell i make is the best thing there ever was, then i'm going to make imitating doom maps the thing of the future
Heh, sounds like the people who go into Computer Science because they can play video games good and utterly failing. I was the opposite, going into CS because eh, it sounds kinda cool, and loving it once I started taking classes.
Yeah, when I met with the CEO of a small local game company, he said a lot of people think they want to get into game design just because they like playing games.