Eternity crashes exit the menu after setting the resolution. Here is the backtrace:Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1078891168 (LWP 31382)]
R_DrawMaskedColumn (column=0x431329bc) at r_things.c:442
442 while(column->topdelta != 0xff)
#0 R_DrawMaskedColumn (column=0x431329bc) at r_things.c:442
#1 0x080bc681 in R_DrawVisSprite (vis=0xbfffbf80, x1=386, x2=632)
#2 0x080bd381 in R_DrawPSprite (psp=0x815850c) at r_things.c:1013
#3 0x080bd51e in R_DrawPlayerSprites () at r_things.c:1062
#4 0x080b71a6 in R_RenderPlayerView (player=0x81583c0, camerapoint=0x0)
#5 0x0805bb24 in D_Display () at d_main.c:257
#6 0x0805cf67 in D_DoomMain () at d_main.c:2483
#7 0x080ca61f in main (argc=-2011536, argv=0xffe14e70) at i_main.c:74As you can see, a Segmentation Fault was caused when trying to access memory at the address 0x431329bc.