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SirTacoPaNtZ

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About SirTacoPaNtZ

  • Rank
    Warming Up
  1. SirTacoPaNtZ

    Dunno if this has been brought up before, but...

    you should have to gib 'em :D :D :D
  2. SirTacoPaNtZ

    Diagonal Bunny hopping

    yeah, no shit. i'm not even going to waste my time and post something to contrast everything you said. you just basically said WELL YOU'RE WRONG to everything i said, and i'm never "wrong" except by your opinion. ex: Wow... I sure am wrong about not needing special scripts/hacks to strafe jump !!!!!!! right. they arent going to change it and thats just fact. they refused to "fix" it for a reason. well... ignorance is bliss, i guess.
  3. SirTacoPaNtZ

    Diagonal Bunny hopping

    *claps for tetzlaff*
  4. SirTacoPaNtZ

    Diagonal Bunny hopping

    First of all, all your points are based on the assumption that strafe jumping is some kind of downloaded hack or cheat like aimbots. It is in fact, not. Where you relate the usage of god-mode to strafe jumping is truely beyond me. I don't understand why you're pissing your pants over my opinion, either. Your arguement that it is unfair is totally ridiculous. How is it "unfair" if everybody that plays the game has the same ability you do to use strafe jumping. You don't have to have special scripts, hacks, cheats, or whatever you want to call it to use it. Also don't state that "it's not fun" as a fact, some people like strafe jumping, me included. To me, it makes the game faster, more intense. 98234729384723982734 quake players and myself are not going to appologize or revert the decision to use strafe jumping simply because you don't find it fun. Then you go on to talk about me using excuses. I don't recall ever using "because everybody did it" as an excuse. It is just a simple fact that a lot of players do use it. Not an excuse. Then again you go back to sarcastic comments about enabling cheats in servers.... ooook. :) Once again in your next statement you talk about how it is cheating, and that people that use aimbots might find it unfair... for whatever reason you were talking about, I don't know, considering I never said anything about taking strafe jumping out being unfair. Like I said before, aimbots are not available to everybody, strafe jumping is. It's NOT cheating. Why can't Q3 or Team Arena be realistic? Well- it already is to a degree, but do you really want to have q3 be the same as CS? You can only fix so many things before you change the game completely. I think its great how it is now. Don't talk about Quake being beleivable... I mean... think about what you're playing exactly. And last, it already is fun. -end that stuff- Somebody said something about it not being fair for newbies. Incase you didnt know this: People like fatal1ty and Makaveli, and all those good players didnt install quake and then already know how to play that well. They started as newbies also. So obviously, it's not impossible for newbies to learn. It's not like strafe jumping wasn't around when I started. I'm still playing, aren't I? Yes... If you don't like the game, you don't like the game. Some things just aren't going to change that. If you really want to get good or play a lot, then you wouldn't get pissed off and stop playing because of a few petty things you don't agree with. Especially the ones that most Quake players use and enjoy. So basically, it's not going to change most likely, so:
  5. SirTacoPaNtZ

    Diagonal Bunny hopping

    he was talking about team arena not doom in the first post. and im not really sure how 'realistic' they can make doom 3. you don't really want it to be counter-strike, do you?
  6. SirTacoPaNtZ

    Diagonal Bunny hopping

    i love strafe jumping. try to think of it as more of a 'skill' than a bug or something that needs to be fixed. personally i think it would get really boring to always be moving at the same speed, and not being able to give yourself an extra boost when you want it or need it. and yes, you WOULD always be going the same speed, which gets really slow and dull for me. and who uses 'walk', anyways? every good player i've seen demos of uses it. one example would be from the fatal1ty vs makaveli match on dm13, where they use special jumping and movement skills that they practice day in and day out to perform certain tasks that only few people can do. taking out strafejumping means also taking out many other meneuvers that players have spent hours on learning. its taking out a big chunk of gameplay that many players love, and about 99% use. the 'realism' argument is kind of stupid and worthless in this situation. quake isn't exactly a 'realistic' game to begin with. i can see the logic in wanting to take it out in counter-strike, but not quake.
  7. SirTacoPaNtZ

    Doom 64 influence

    yea but in gaming geforce > radeon
  8. SirTacoPaNtZ

    Doom 64 influence

    to a degree yes i have a geforce 3 ti 200 which still won't be able to handle most of the good graphics features of the new doom, which sucks. hell even if i had a geforce 4 i wouldnt be able to run it with high quality graphics and have a decent framerate. maybe i should start playing q3 on shitty graphics to start getting used to it :D luckily- for those who can afford it: a graphics card that can handle the doom's gfx engine will most likely be out by the time doom is released. probably geforce 5/6 or its equivalent.
  9. SirTacoPaNtZ

    Doom 64 influence

    i'm dying over here for more info on the game :( i mean- we dont even know if it will be named doom III for certain. :( :( :(
  10. SirTacoPaNtZ

    Doom 64 influence

    considering the new engine they are working with, they should be able to make some sweet looking models
  11. SirTacoPaNtZ

    DOOM3 must be better than Halo

    interesting... link?
  12. SirTacoPaNtZ

    DOOM3 must be better than Halo

    gdc?
  13. SirTacoPaNtZ

    DOOM3 must be better than Halo

    Of course Doom 3 is gonna be better :P So... do we know anything else about D3, or are we still in the dark? I just started looking for info on it :) a more specific release date, perhaps? :D
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