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Graim

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About Graim

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    Green Marine
  1. Graim

    The DooMed Speed Demos Archive returns!

    Yes, sorry i didn't realize i was playing doom when writing the txt :) Here is the corrected archive for case dsda aims to be extra precise.. sorry b1g6_133.zip
  2. Graim

    Base Ganymede demos [-complevel 3]

    E1M4 in 0:40 b1g4-040.zip
  3. Graim

    Base Ganymede demos [-complevel 3]

    E1M2 in 0:46 b1g2-046.zip
  4. Graim

    Base Ganymede demos [-complevel 3]

    here it is.. b1g6_133.zip
  5. Graim

    Base Ganymede demos [-complevel 3]

    Hey hey, nice to see this wad got finished! (a little bit shame that the old version's demos desync on the new version though..) Here is E1M6 in 1:33
  6. Graim

    Memento Mori demos [-complevel 2]

    sorry to interrupt your d2reload spree (nice demos btw, especially vdgg's is great and unusually agressive ;) seeing how mm.wad has been popular lately, i recorded a -fast run too (in choco though) and it's more fun than i ever thought ;) Memento Mori UV Fast Map12 in 5:25 mm12f525.zip
  7. Graim

    Speed of Doom demos (-complevel 9)

    haha yeah, now i realize the boost isn't clearly visible for the first time, i could have noted that in the txt. btw i was hoping to gain speed from the cyber's rocket more than anything else.. it's just a matter of trying to move anyhow towards the exit ;p
  8. Graim

    Community Chest Series Demos [Boom, -complevel 9]

    MAP22 after all: uv-speed in 2:39 cc22-239.zip
  9. Graim

    Speed of Doom demos (-complevel 9)

    a rather lame dead exit in map02 and slightly better looking map23 ;) MAP02 UV-Speed in 0:17 MAP23 UV-Speed in 0:03 sd02_23.zip
  10. just to mention, chocolate has some compatibility settings too, like -gameversion (ultimate, final, 1.9) and a few more... although i don't know how these work exactly
  11. Graim

    Community Chest Series Demos [Boom, -complevel 9]

    well, i wanted to record runs on some of the bigger maps (from cc1) that are 'possible' on UV-Speed like map12 or map22 but its all too difficult for me anyway (and time consuming) so here are at least some easier ones: Community Chest 1 again MAP03 in 0:35 MAP04 in 0:37 MAP17 in 0:30 all uv-speed cc03-04-17.zip
  12. Graim

    Community Chest Series Demos [Boom, -complevel 9]

    Community Chest 1 MAP18 UV-Speed in 2:17 cc18-217.zip
  13. Graim

    Community Chest Series Demos [Boom, -complevel 9]

    thx, i'd like to record some more demos, but i'm not sure what is the correct complevel for this wad - should it really be number 2 ? I first tried recording in chocolate doom but it crashes when it 'sees' one of those bridges. doom2.exe doesn't crash but also comports funny. I used complevel 9 but now i guess it's not the one either. Can someone who is better informed make this clear for me?
  14. Graim

    Community Chest Series Demos [Boom, -complevel 9]

    I'd say the same, the map is probably unusually big and complicated for the first map of a wad but i don't think it's a bad map at all ;) Here is an UV-Speed on it in 1:56 cc01-156.zip
  15. Hey, Here is a demopack for remain1.wad that i've just finished today. It's UV-Speed demos of the whole wad. Map01 - 0:06 Map02 - 0:40 Map03 - 1:02 Map04 - 1:28 Map05 - 2:26 Map06 - 2:30 Map07 - 1:39 Map08 - 2:52 Map09 - 3:41 Map10 - 0:29 Map11 - 0:58 Also, i'd love to see some max demos from that wad. They would have to be great. So if any of you max-ers around here are looking for a good map, try this ;) remain1-uv.zip
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