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Doom Beta announced with pre-order of new Wolfenstein
DarkSoul520 replied to ViewtifulJC's topic in Doom 2016
Multiplayer I assume? -
Doom Beta announced with pre-order of new Wolfenstein
DarkSoul520 replied to ViewtifulJC's topic in Doom 2016
I can tell by all your replies how excited you all are for this. Come on guys, this could be good! Please be good. -
Just played through it. Freaking hard as hell. But it isn't nothing short of beautiful. Everything is well executed leaving you wanting more. The architecture is amazing. Very well done man.
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R.I.P. my friend.
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Half Life 2 Doom Double Dragon 2 Super Metroid Metal Slug My list goes on forever, but those are a few really good ones.
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I was planning on making one level for each color, but that is still subject to change. Also, I wanted to ask what music do you think would go with this theme. I can't seem to think of anything off the top of my head that would go good with this.
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Nice stuff man. Very cool that we both had similar ideas.
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Man, that sucks. The Doom Wad Station was one of my favorite WAD databases. (Goes off to download)
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My current Co-op project. You enter a teleport and are throw into a virtual reality. No much else to say. Teleport: http://i21.photobucket.com/albums/b285/DarkSoul520/DOOM0000.png One of the rooms: http://i21.photobucket.com/albums/b285/DarkSoul520/DOOM0001.png I am a little bit of a noob when it comes to mapping, but I'm doing my best to learn as I go.
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Is using the unreleased doom tracks legal?
DarkSoul520 replied to hardcore_gamer's topic in Doom General
I just meant that there could be worst things said than a blunt "No". -
Is using the unreleased doom tracks legal?
DarkSoul520 replied to hardcore_gamer's topic in Doom General
I beg to differ. -
Thanks for the help. Works good now. Enjay: I use a mix of XWE and WinTex.
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I never encountered this problem before, but when I try to start WinTex (I'm using version 4.3), I get an error that says "File Error: Cannot find VBRUN300.DLL". I searched the internet trying to find that file but can't seem to locate it. Help?
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Oh, ok. Got it. Although, this arises two more questions. 1. How do I use these "DEH" files it gives 2. It seems for the level names, I'm only allowed a certain amount of characters for the name. How can I raise this?
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As the title says, how do I change the level names in Doom 2. I have a copy of WhackEd2, and have no idea what to do. I'm making a wad for regular Doom 2, no source ports, and its been going good until now.