Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited

About Phobus

  • Rank
    Forum Staple

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Single Status Update

See all updates by Phobus

  1. I'm in my final year of a course entitled "Computer Games Software Development" at the University of Bolton. I've got about 4 weeks left to get a game in, and naturally, I've been making a simple FPS. It's got to be in full 3D, got to use a shader and some middleware other than the rendering one. There's obviously a few other points on the project specification, and I'm working to fulfill most of them. My portfolio has a selection of my best work from prior years, and I'm hoping to emulate the relative success I had with Assignment 2: The Game, and then go way above and beyond.

    The linked video shows where I am so far. Information on what is going on and what I'm still planning to do are in the description for the video.

    Whilst this is still very in-development, and quite primitive too, it's a healthy dose of progress for me, so I thought I'd show it off. Models and materials are all stock OGRE stuff ATM. I canned the use of PhysX a month or two ago as it was causing a lot of headaches. The game uses a combination of new code and rewritten code from A2:TG. Once I've got a GUI in, I'll only need to make a couple of more complex levels to already have a better game (from a technical stand-point) than A2:TG, which is all quite exciting for me!

    Anyway, enjoy :)

    1. Show previous comments  13 more
    2. Phobus


      Quite an impressive start - I can see plenty of potential for a cool 3D tank game from there. Collision detection seemd pretty solid, and all the tank animation stuff worked nicely. Looks a good one to develop into a portfolio piece, if you have the time :)

    3. DuckReconMajor



      When I tried to run your Action Hero! game, it just crashes :(

    4. Phobus


      Hmm... that's unencouraging. I'll have to investigate into what could cause that - particularly as it does work on the machines I've tried it on.