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kb1

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About kb1

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    Ask me about my source port

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  1. kb1

    got hit by a car.

    @Fulgrim: Best of luck on your recovery, and I hope you feel better. Get better first, but then you might consider consulting a lawyer. Hopefully, the guy was insured, because he's responsible for your medical costs. A good lawyer will sure the driver's insurance considers what's called "punitive damages". Punitive damages consider long term issues (which I sure hope you don't have.) Sometimes problems can occur later, that aren't noticed right away. A good lawyer can help you get properly compensated. Feel better soon!
  2. kb1

    TEKWALL4 base image

    Hey, that's awesome! Can you post it in, say, PNG though, instead of JPG? JPGs, by their very nature, have imperfections due to the lossy compression they use. PNGs use a loseless compression, so the image is perfect. Thanks! That looks great! That can be used to create new Doom logos that look like Doom logos. Now, we just need to find the lower, orange part.
  3. kb1

    TEKWALL4 base image

    Holy crap - another example of something I've seen thousands of times, and not put to together. Good eye! Adrian and Kevin were so resourceful - the way they managed to turn the same source materials into multiple game resources, without it being blatantly obvious just blows my mind. We can use that to build new textures, and a new logo in the same style!
  4. kb1

    'Original' copy of Ultimate Doom?

    I think they are both genuine. The top one mentions Doom 95 and also "DOS version included", so it's probably newer, and bundled with both Doom.exe, and Doom 95 on the disc. The bottom one includes Heretic shareware - that's pretty cool. So, the bottom one is definitely older.
  5. kb1

    SIGIL - New Romero megawad for Feb 2019

    Yeah, me too. I never expect people to share the same opinion, but I do hope that they think about who might read their posts. Some people get off on controversy. Some people feel "cool and ironic" trying to buck the system, separate from the crowd - stand on their own. And, some people are so miserable in their life that they try to "share the pain" as a way to somehow reduce their own pain. "Misery loves company". NOTE: I'm not claiming to describe anyone here. It takes real guts to actually care about something, because you can get embarrassed, or hurt. And, after experiencing enough trauma from being hurt, the easy way out is to develop an "uninvested, eveything bounces off of me" attitude, but it's just a front. I pity these people - they've got it all wrong. When I see this, I tend to say something when I should probably just shut up. I just can't help but imagine Romero reading pages like this, and wondering how it makes him feel. No, nothing needs to be done. It's your typical forum page with typical responses. I promptly started my PC introduction with a 486-50, but, yeah, I was blown away too! That is true, though I'd have to counter that this is Romero we're talking about. He's literally made hundreds of games, most from scratch. The man knows what it takes to make a game fun. And, you can bet that he's been playing a lot of Doom like the rest of us. My guess is that he's been checking out the tools, the ports, and everything else, for many years. But, he's not going to release just any map. With his reputation on the line, he probably has been experimenting with the new tools for a while. And, if not, he's the man I'd trust to get the job done. Ok, someone has to make that map!
  6. You know, John Carmack gives away his tech for free, as knowledge that everyone deserves to be able to benefit from. So, this is a double-whammy for John. I think it stinks, but that's the way the world works.
  7. kb1

    SIGIL - New Romero megawad for Feb 2019

    I'm trying to be completely respectful in my responses: Pirated version of Doom? What are you talking about? I guess you're referring to my statement about us enjoying the game for free for 25 years. I didn't mean that anyone failed to pay for Doom - I was referring to the 100k of free PWADs, that we've been enjoying for 25 years. Didn't realize that that was not clear. My "small bubble?" That's not being respectful about my opinion... Should we be critical about John's work before actually playing it? ('belligerent inquisitor.'? I'm being respected again, I guess...) You know, I'm sorry - I made some assumptions: I assume that, any regular visitor to this site must be here because of a love for Doom. If that's true, surely that feeling extends somewhat to the creators. I also assume that if the above were true, anyone here would be excited that a creator was building more levels and giving them back to the community, while also offering a deluxe package for sale, to fund new game ventures, I think. Apparently, I got something wrong. I guess I just don't understand why any Doomworld regular would not be ecstatic that Romero himself was using the community's best new tools to make a brand-new episode, that can truly be labeled "Doom, the way Id Did It". So, with all due respect, I must ask: Why are you not excited, stoked, or hyped? And, what type of Doom-related offering announcement would you be excited, stoked, or hyped about? Or, is it just a disappointment-avoidance, glass-half-empty thing for you? Just trying to understand.
  8. kb1

    SIGIL - New Romero megawad for Feb 2019

    I appreciate this and the last post - they are worded well, and they ring true. The fact of the matter is: Most games fail. Wolf, Doom, and Quake were successful, in large part, because no one had ever seen anything like them. And everything since just expands on the concepts these guys pioneered. I don't fault John for DK. It was too ambitious, there was too much hype, and no more balanced dream team. I think the results were unavoidable, despite best efforts.
  9. kb1

    SIGIL - New Romero megawad for Feb 2019

    Bow down? Extra points? How about having some respect for the guys involved in making the thing that we've been enjoying, for free, for a quarter-century? How about some respect for the guys that made such a cool thing that people wanted to spawn a massively successful forum dedicated to said thing? What's wrong with having some appreciation for one of the guys that "made it"? No, let's make sure he doesn't get any extra cookies - that's what's most important here. This attitude is what makes people apprehensive of releasing new content. Good job.
  10. I haven't played with this yet, but I have to say that this is a brilliant, impressive, ambitious idea! One question about your implementation: Do you handle multiple simultaneous requests serially, or are you multithreading (running multiple copies of your port simultaneously?!!) Very, very cool idea!
  11. kb1

    SIGIL - New Romero megawad for Feb 2019

    Just pre-ordered the Megabox!
  12. kb1

    SIGIL - New Romero megawad for Feb 2019

    Port devs can always add some legitimacy with a new episode menu choice, support for E5Mx, if needed, built-in automap level names and the like. Or, it'll be fine as simply a PWAD. A MAPINFO lump, or DeHacked lump/file would suffice as well... perhaps this would be a slightly less "clean" approach, but it'd be better than nothing. I'd love to see a new intermission pic, maybe with a set of progression pics, like the Tower. The community maybe should contact John and ask about these subjects, to preempt a "sanctioned" setup. Maybe an artist could assist with some graphics, and a port dev, for the map name stuff. I rest my case.
  13. kb1

    SIGIL - New Romero megawad for Feb 2019

    Thank God my life doesn't suck this bad.That's some sad shit, right there. And, if you don't totally agree, you prove my point.
  14. kb1

    How should I contribute to the Doom community?

    In the grand scheme of things, the truth is that no one *really* cares if your map is not the best map ever, or even close. Being embarrassed is largely in your own head. Actually, there are so many Doom fans that, if you gave it half an effort, someone will most likely appreciate your style. I understand the desire to contribute. There are tons of things you can do. Make maps, review maps, draw and build resources like textures/flats/monsters. You could make songs. Even helping newcomers with installing and running Doom, or providing info on mapping techniques is contributing. Leaving constructive criticism on others' maps is contributing.
  15. kb1

    SIGIL - New Romero megawad for Feb 2019

    No, no. Romero is who made the game fun. 3D engine - big woop, without the awesome game being hosted behind it. You can't pick it apart and judge each component, because it's nothing without the engine, the sound effects, the music, the art, and the gameplay. The whole thing crumbles without every piece of it. Romero earned his stripes, as did all of the key members of id. How quickly we forget. What I want to know is: Will the universe let Romero do what he does best?
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