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About joepallai
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Just watched Dawn of the Nugget last night--really fun
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Just played 2OBERON by Simo Malinen and, for me, it was a perfect pick in honor of Doom's 30th Anniversary. An exploratory tech-base with puzzle elements and decent combat. Missed a secret but this is the kind of map I'll replay.
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PSX Doom then Doom2, the Ultimate Doom and then Final Doom
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In which difficulty do you prefer playing Classic Doom?
joepallai replied to Admen's topic in Doom General
HMP -
What’s a theme / setting you’d like to see in PWADs?
joepallai replied to EduardoAndFriends's topic in Doom General
I wanted to do a deathmatch level based on a child's toybox but I have no artistic talent. It was sort of based off the Playstation Army Men games and would have giant alphabet blocks, plastic Tonka trucks, Legos, etc. -
FRUA - Unlimited Adventures - Rad City - YouTube So I'm letting this run in the background and I look up and notice Doom textures were used here for the walls (or inspired the walls here, I don't think it was a 1 to 1 conversion but I could be wrong); anyways it looks really cool to me and I'm wondering if anyone here worked on this?
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No but he did end up working on Unreal Tournament https://doomwiki.org/wiki/T._Elliot_Cannon_(Myscha_the_Sled_Dog)
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Which 90s fps games have the best story, gameplay, and soundtrack?
joepallai replied to Ralseiwithagun's topic in Everything Else
Story - System Shock Gameplay - Doom (closely followed by Thief) Soundtrack - Thief -
Richard Wiles