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Everything posted by Blastfrog
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Decided to just turn this into a thread about the project itself. EDIT: Original title: How do I rip resources from the Windows 9x maze screensaver? Original post: What the title says. How could I go about ripping the textures and sprites from it?
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There are several floating around the web. Which one most accurately emulates the original hardware?
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DBRAIN1 through DBRAIN4 are now as seen above. No longer do you have to resort to scrolling the firewall left, or using the bloodfall, or even avoid using lava. Just thought I should give the mappers a heads-up on this. This should be available starting in the nightly build on May 10th.
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Doom Music Composer Bobby Prince Battling Cancer
Blastfrog replied to fraggle's topic in Doomworld News
Every time I see that there's been a new post in this thread, I get really worried that it's some announcement that Bobby Prince died or his condition is worsening, and find myself relieved to see that's not the case. Either way, maybe it would be better if this thread were left alone until there's news about his condition. And yes, I suppose that makes me a hypocrite, as I'm also posting in this thread. -
xQc has been suspended from Twitch for stream-sniping in Fall Guys
Blastfrog replied to [McD] James's topic in Everything Else
There's a big difference between cheating in single player and cheating in multiplayer. The one exception to that are private multiplayer servers where cheats are enabled and it's not a competitive environment. When you say you like to cheat in games, I really hope you meant innocently and not in rigging an otherwise fair competition. -
The Doom 64 Source Code Released! (Reverse Engineering)
Blastfrog replied to Erick194's topic in Console Doom
So does this mean that Nightdive can GPL their version at all? Regardless of whatever complications may be the reason, I still find it irrirating that it's closed source. -
It was indeed 90 degrees in Doom, but... Where does this information come from? I never knew this. I could've swore that I read that Wolf used 90 though, perhaps I was wrong.
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I really didn't want to have to make a thread like this, but I give up. So I want to search for all posts by me in the "Post your Doom picture (part 2)" thread, containing either images and/or links. Unfortunately, I'm not 1337 enough to operate the search engine to go after these specific parameters, so here I am, begging the general public to find my own content. Specifically, I'm looking for classic Doom style Doom 3 TITLEPIC, M_DOOM and SKY1 images that I had created and posted a while back.
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I need help finding my own images on this forum
Blastfrog replied to Blastfrog's topic in Doom General
Thanks, but I've already tried that to no avail. The only sensible way to do it is to see all posts by me in that specific topic, short of that, I'm basically screwed unless I wanna spend many hours on end looking through either all of my posts or all of the posts in that topic, and I am simply unwilling to invest that time into what should be a simple search. Either the forum's search engine is incapable of doing what I need it to do, or it does not expose the options I need in its GUI. Perhaps there's something I could put into the URL to better specify my search parameters? -
Classic consoles and ports and modern TVs
Blastfrog replied to ludicrous_peridot's topic in Console Doom
I'd be curious to see how it looks. PSX Doom actually renders individual columns as unique polygons, it's actually using a software renderer. Maybe the columns themselves would gain extra definition, but I don't think that the number of columns would change at all. Also, what do you mean by upscale? Do you mean upscaling a low resolution buffer, or outright rendering in higher resolution? I'm assuming you meant the latter. -
Classic consoles and ports and modern TVs
Blastfrog replied to ludicrous_peridot's topic in Console Doom
That would very likely be the case, America sucks in many ways and that's just one more way in which it does. I'm jealous of all of you folk that have RGB SCART inputs on CRT TVs, I either have to use an RGB to YUV board (which still slightly degrades the picture), or resort to my tiny PVM. -
Buckling spring switch keyboard and a billiard ball sized trackball, anything else is crap. Also WASD is a crap layout, WERF is far superior. W/E for strafing, R/F for forward/backward with the index finger, and the A key with your pinky for things like running. Also the aiming sensitivity in the game ought to be calibrated 1:1 with the trackball's contour (easy to calculate using the DPI and diameter of the ball). Oh, and invert look, I don't understand how anyone plays FPS games without it, non-inverted is so unnatural.
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Classic consoles and ports and modern TVs
Blastfrog replied to ludicrous_peridot's topic in Console Doom
And I was simply pointing out that it's probably a more common problem than you seemed to believe. -
Classic consoles and ports and modern TVs
Blastfrog replied to ludicrous_peridot's topic in Console Doom
I've seen it myself with a Master System running on an HDTV a few years ago. It's certainly a real occurrence. -
I've been more than busy these days, but I managed to find some time to work on stuff. It's not much, but at least it's something. I tested it in Chocolate, no issues as far as I can tell. Download here
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I've been revising things, hopefully this should be a lot more polished now, I wasn't quite satisfied with the state that it's in in the stable release. I'd like to get some feedback and criticism so I can improve this further before submitting it to the repo. map01.zip
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I'm disappointed that no one has mentioned the Marathon trilogy in either this thread or the other one. Have none of you any taste? :P
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I find that a little odd, is there some legal obstacle to that or are they simply uninterested?
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BREAKING NEWS MICROSOFT BUYS ZENIMAX MEDIA FOR 7.5 BILLION
Blastfrog replied to Terrcraft's topic in Doom General
This. The GPL is a wonderful thing, why would anyone want to be kneecapped by anything lesser? -
BREAKING NEWS MICROSOFT BUYS ZENIMAX MEDIA FOR 7.5 BILLION
Blastfrog replied to Terrcraft's topic in Doom General
I was disgusted enough when id decided to sell themselves to a larger company rather than just accept their original fate and fold, and now this shit. Imagine a world where all of id's properties became public domain. I realize this obviously isn't how companies in the business of making money would operate, but I can dream, can't I? But no seriously, now Microsoft owns all of this stuff. This world is fucking garbage. Enough with the mergers and buyouts, can't anything be competitive and independent anymore? -
PNG2WAD, or: How i stopped worrying and started converting PNG's to maps
Blastfrog replied to Redneckerz's topic in Doom General
Shouldn’t there be a NSFW warning there? -
FWIW MSPaintRocks has approved of this idea before.
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What Are The Worst Pieces Of Music You've Listened To?
Blastfrog replied to DSC's topic in Everything Else
Here, have some quarter-tone madness. Also, maybe I'm just really, really weird, but I actually love this whole album and it's one of my favorites. Perhaps I have unusual taste? -
They've been in since May. Check the Github repo or the autobuilds, it's definitely in there. Unless you meant its use in maps, which I'm unsure if any maps actually use it yet or not.
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I'm releasing a patch to restore the original state of the IWAD, byte-for-byte, so long as you provide your own copies of DOOM.WAD and DOOM2.WAD. https://coinsh.red/u/strifebetarestorationpatch.zip Just for historical interest. I figure it's better for most users to get it this way than to dig around in unpleasant sections of the internet for a copy.