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BASGTA

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Everything posted by BASGTA

  1. BASGTA

    There will be more Chillax, but not plagiarized.

    Awesome. This'll be great.
  2. BASGTA

    The /newstuff Chronicles #305

    Damn, Chopkinsca, your Templed map was hot. Literally, I was playing it for about 30 minutes, then I got BSoD and when I booted up I opened up SpeedFan and my computer was running at 80 Celsius.
  3. BASGTA

    The /newstuff Chronicles #305

    Cool my map is up there. I emailed the person that cares for the DOOM FTP asking him if he would delete the map because I found a few bugs, but I guess he didn't get it in time. I'm not sure if people know this, but I was messing with Doom Builder for about an hour or two before I started making the map.
  4. BASGTA

    E2M4 remake

    Yeah, the map was alright. There was some messed up textures in gzDOOM (Picture) Being randomly squished at the end of the map was annoying.
  5. BASGTA

    [WIP] Catacombs

    I fixed the door and some other errors. I don't want to put zombies in it, because I want to make the wad seem like it's monsters vs zombies vs you. But I may add in zombies just so it's harder.
  6. BASGTA

    [WIP] Catacombs

    I started this wad two days ago. There is one full level, and one incomplete level in this wad. The first level is quite small, the second level is small as well since it's incomplete. To beat this wad it should take you about one or two minutes, just remember to use the chainsaw on the Revenant. Update - May 20th. MAP01 MAP02 Download - Rapidshare. (MediaFire's down)
  7. BASGTA

    [WIP] Catacombs

    I don't know what to do with this wad, I'm getting no support and I don't know where to go from MAP02. In my mind the 3rd map will be a big sewer, and the 4th will be a abandoned building with a lot of nukeage on the ground and walls, with zombies infested in the building.
  8. BASGTA

    A Megawad for 2006 (1monster) [Finished]

    I can't wait to play this wad. Is there an ETA?
  9. BASGTA

    post your desktop

    I can't remember but, here is the the original.
  10. BASGTA

    [WIP] Catacombs

    Alright. An update. I've added a lot to MAP01, and I've added two rooms to MAP02. MAP01 should be a lot harder now.
  11. BASGTA

    [WIP] Catacombs

    I wasn't sure what textures looked very "cavey" besides the other Asphalt textures. The first map was suppose to be short, because the wad will have at least 5 maps. I like making the player use the chainsaw, I think it's underrated. :P It's hard using the chainsaw on Hell knights/Barons because while you are attacking them they can attack you at the same time, so you have to run in and out. Another good way to conserve ammo is to punch some Demons/spectres if you don't have a chainsaw.
  12. BASGTA

    First Level. Comments Appreciated

    http://img170.imageshack.us/img170/6280/doom0004vg2.png Unknown textures. The map is pretty good, but I had a pistol for about 75% of the mission, which got annoying after a while. At first I thought the door textures were kind of dumb, but they're actually nice, and different from the ordinary door textures.
  13. BASGTA

    [May 17] Acidic - 1.1 Done [Fixed]

    I moved the lower sector farther away, so now you can't see the soulsphere. The things are placed in the exact same place. I have snap to grid on, and they're in the same position.
  14. Hello. I've been making my second map for about, three days now, and I would like some people to test out the map and give me some responses. Please tell me what you like about it, what you don't like, and what you think I should change about the map. Post a reply in here and I'll upload the map, because while I'm waiting for people to respond I might be adding some little things to the map. Note: It's not done. Version 0.1 Version 0.2 Version 0.3 Version 1.0 Video of the big room on the far left of the map. (Out of Date) Download - Mediafire Version 1.1, May 17th.
  15. BASGTA

    My First level.

    There still isn't a way out of pit where the imps are. I think there are a few to many cacodemons in the last room.
  16. BASGTA

    Mixing Water and Blood

    I started a new map yesterday, and there's a room where the floor is all water. I added in some dead bodies, and I want to have puddles of blood around them. I can't mix water and blood that well. (See image) I tried making the blood sectors darker, but then obviously the ceiling gets darker so the ceiling looks a bit off.
  17. BASGTA

    My First level.

    It doesn't even work. I tried opening it in gzDOOM, but it played the original DOOM 2 maps. I opened it with Doom Builder, but it says it's not a IWAD or a PWAD.
  18. BASGTA

    My First level.

    Umm, wow.. I don't know what to say. It seems like an experienced mapper made the map, but then a 8 year old placed enemies everywhere. There are way, way to many monsters later on in the map. Also, the room with the imps, on the pedestals, I fell down there, and there was no way back up, you had to die and restart the map all over again. So I no clipped back up, ran across and there was no way to get across the little wall, so I no clipped past that where the zombies are, I killed them, opened the door ran straight and before I could see anything I teleported out and that is where I was consumed by about 50 barons, a spidermastermind, a cyberdemon, a couple of demons and revenants.
  19. BASGTA

    Help With My Map

    I've been using Doom Builder for about a day now, I've been working on this one single player map for a day now. The map is not done, it's not even close of being done. I just want some feedback, and maybe some ideas on what to do next since I'm fresh out of ideas. Known Bugs: The textures on the left door track, the textures on the left of the stairs, and the switch doesn't work. I've used Dr.Sleeps guide for a few things, but it's tricky using them while working on a different map, since it sometimes says things like "Right click linedef 23." Mirror 1 - Mediafire. Mirror 2 - Rapidshare.
  20. BASGTA

    Help With My Map

    Never. I've never even made mods for other games.
  21. BASGTA

    post your desktop

    http://img.photobucket.com/albums/v624/OppositeOfPerfect/Wallpaper/untitled-3.png
  22. BASGTA

    [May 17] Acidic - 1.1 Done [Fixed]

    Alright, so I moved the sector farther away from the map.
  23. BASGTA

    [May 17] Acidic - 1.1 Done [Fixed]

    My result..
  24. BASGTA

    [May 17] Acidic - 1.1 Done [Fixed]

    How would you go about making the water translucent? I looked around on the zDOOM tutorials, and on the wiki but found nothing.
  25. BASGTA

    Hell Underneath in progress (now with a teaser trailer!)

    All the white surrounding the image makes the picture seem darker. When you play it in full screen it will look fine.
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