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About MartinHowe

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  1. MartinHowe

    The story behind your custom avatar

    Just a picture of me. Is all. Taken top of St Edmundsbury Cathedral tower last year.
  2. MartinHowe

    Post a picture of yourself!

    Apart from my avatar, I like this one. (Not my cat and he passed away a while go)
  3. MartinHowe

    What's your Opinion on Linux?

    Well, actually, for me it has become one and was the reason I finally turned to Linux after years of considering doing so. For me, Windows is now at an evolutionary dead-end as an end-user OS due primarily to the ads (even if you bought it retail), data slurping and even nagging you to use their apps instead of the ones you like. An OS should sit quietly like a meek and mild servant and wait for orders. Windows 7, by and large did, 10 doesn't. Also Windows 10 Update is horribly badly implemented. Ubuntu Software Updater just works. I had used Unix and written C programs a long time ago, so Linux wasn't totally unfamiliar, but I ran several distros in a VM to decide what was right for me. Now I use Xubuntu. I have Windows 7 as a dual boot for real emergencies, but haven't used it for ages. I also have a Windows 7 VM for DoomBuilder and Paint.net.
  4. MartinHowe


    One of the best single map WADs I've played. As an amateur astronomer I loved the 'BFT' with the mirror segments frame :) Where did the glass go, though :)
  5. MartinHowe

    B.F.G and U.A.C stand for...

    I was another of those freaks that reads text files and manuals and also knew Doom from the moment it originally came out. So I knew what UAC was. As for BFG that was *so damn obvious* :p
  6. MartinHowe

    What do you listen to when you're playing Doom?

    Often none at all; music in games makes sense for the original non-immersive 2D games of the past as they're kinda jokey, but for something serious and near-3D? I mean, do the SAS listen to Kerrang Thrash Metal Radio when storming embassies and the like? Probably not :p If a PWAD has music I may give it a try, otherwise for me it's MAP07 or E3M1 music depending on how "dark" my mood is. For mapping, no preference, whatever I'm into at the time.
  7. MartinHowe

    Your favorite WAD's to just kick back and relax playing?

    For KBaR, evil_e has just the right amount of challenge without being too boring. There are a few neat ideas in it without being overly complex.
  8. MartinHowe

    Am I the only one who just fucking HATES puzzles?

    This. 1000x. Puzzles should, for me be there to add a bit of spice and result in added bonuses, such as 100% kills or entry to a secret level; they should not be necessary just to complete a level. That analogy about boxers is spot on. I didn't mind the ones in Classic Doom itself too much and when mapping (rarely as I dont do much of it) I try and keep puzzles about the same level as that. I stopped playing HeXen 1/3 of the way through as it was getting boring :( Lovely architecture, ruined by too much thinking. Some user levels are like it as well (e.g., Cheogsh 2). If I want to do thinking games, I play Chess. But these games are called "shoot" em ups due to the word "shoot". Sometimes, level designers don't seem to realise that :P On a similar note, slaughterfests with no difficulty levels; yawn. That is the opposite extreme. (Hell, Cheogsh 2 somehow manages both at the same time LOL)
  9. MartinHowe

    Post your Doom textures!

    I love this. However, the map I'm making needed a COMP variant so I knocked one up. It's different from the original COMP texture as it keeps the silver panelling but still tiles in with the COMP framework. This is a 32-bit PNG of just the frame itself, that can be pasted over these as necessary.
  10. MartinHowe

    Worst Doom Level

    Doom: E3M8 - Too easy for a boss level, let alone the (original) end of the game. Doom: E4M8 - More a let-down than a hate; like the architecture and good use of the spider (FWIW). Still a fail because the spider was used at all (see below). HeXen (most of it) - Puzzles and switches. Lovely architecture, dark atmospheric feel, (mostly) cool monsters. What a shame about the gameplay :( Honorable mention for a character rather than a level: The spider herself. She is the most comically stupid looking monster in Doom. You want a super-duper hitscan enemy? Make it look demonic and terrifying, ya know, like give it horns, goat hooves, and a grafted weapon on the arm, er, oh wait a minute, we did that one already :) Spidey just doesn't look demonic enough; she looks as if Satan just ran out of ideas and picked up something from the nearest sewer :p Worst ever - anything with a MAP30 style ending. Yawn. Almost as bad as HeXen, use platform, shoot rocket, try again, demons spawning all around you. When you first play it (years ago for me) it's not even obvious what you are supposed to do; yeah, shoot the hole, but how are you supposed to know that only the RL works? Yeah, it's beatable, but .... yawn :(
  11. MartinHowe

    Neural nets sort of generate Doom maps but not really

    OK, I've played it. Typical 1994 Doom 2 user level 🙂 But was worth it for curiosity.
  12. For those making WAD editors: Doom 0.3 alpha only surfaced relatively recently and the L_* graphics are a different format to any others. However, with a bit of work using SLADE and my own decompiler (based on Ken Silverman's KExtract) it seems they are SNEAs, but with qwidth and height as shorts, rather than as bytes in the later versions. In all other respects they are identical to SNEAs in Doom alpha 0.4+. Certainly extracting the L_* graphics in that IWAD yields obviously recognisable results.
  13. Intelligent computers are here - we're DOOMed :p http://www.bbc.co.uk/news/technology-44040007
  14. Psychosis Doom II. Was for me one of the funniest I have played, complete with magic mushrooms for heath bonuses. I was going to upload it to the archive, but realised belatedly that it included some of the "not allowed" on the archive's rule book, which I didn't recognise at the time due to them being too US-centric for us Brits to know who/what those images were.
  15. MartinHowe

    Jim Flynn

    Oh crap :( RIP Jim Flynn, another of the big guys of DOOM sadly gone.