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About boomlala
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Warming Up
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I like the industrial complex theme, like The Crusher. Gameplaywise, if it's challenging, I'm already happy. My preference is medium-sized rooms with a couple of open areas.
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Revenants. I don't know why, but it's the only monster in the game that irritates me.
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I played DOOM for the first time long ago when I was a little child and I have some vague memories of it. A while back I rediscovered the game and I found out about source ports, maps, ... Playing this game for the first time in 6 years was a great nostalgic experience. I tried mapping for DOOM, and I'll never forget the first map I made. I'm also interested in becoming a programmer, and I think it would be fun to download the source code from DOOM or one of the various ports and play around with it. Finally, the monsters are just great. Adrian Carmack did some great work designing them. I'll never forget the first time I saw a Baron.
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Wow. That is one mighty fine map.
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PrBoom flagged as Vanilla for SP, ZDaemon for Multiplayer (but it's been a week since I could connect to the master server, so I'm thinking to go Skulltag).
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All those pics, except the second one (like said before, too much contrast), look very nice. I would sure want to play this WAD when it's finished.
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Are there unused frames? Could someone direct/give me a list of those, because that would be mighty useful.
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Nice work!!! Just gorgeous architectural design.
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Human spacebase or hellmap?
boomlala replied to Pete The Padre's topic in WAD Releases & Development
The creepyness depends on the mapper, if he's skillful in building up the suspense, he can create a creepy map with any kind of theme. Personally, I go with the space station. I find an empty station with a dead marine here and there and flickering lights creepier than a Hell map with monsters all over the place. But again, the mapper decides if the map is creepy or not. -
"I Give Up on Trying to Map 1" by MegaZzZeux (Finished!)
boomlala replied to MegaZzZeux's topic in WAD Releases & Development
Some nice pics you got there. Is it for a particular source port? -
An Idea Place come on in and drop them off or pick'em up
boomlala replied to funnyman141's topic in Doom General
DOOM: Total War -
I only dislike them when they are used in a maze and when they're horribly implemented.
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You could spawn a DECORATE actor which will spawn a random monster in its Spawn state: I'm not a DECORATE wizard but I'm sure that it's a combination of A_Jump and Thing_Spawn. The ZDOOM wiki has documentation about DECORATE.
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An Idea Place come on in and drop them off or pick'em up
boomlala replied to funnyman141's topic in Doom General
DOOM Fighter (Virtua Fighter) -
Nice!!!