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About Plonker

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  1. Plonker

    DoomLegacy 1.45.2 Release

    @Wesley. OK I understand your reluctance to come over to the dark side. I just discovered that the latest GZDoom handles my Legacy maps without any problems in in gl mode.
  2. Plonker

    DoomLegacy 1.45.2 Release

    Wesley, Im glad you are continuing to develop Legacy but please can you accept that laptop offer so we can use opengl on our windows PCs. Im champing at the bit to design some new Legacy maps (and improve some of my old ones) but I cant stand using the software renderer.
  3. Plonker

    The /newstuff Chronicles #486

    Ive been away from the community for a few years. I thought it must be dead by now but Im pleased to see Doomworld is still alive and kicking. The Newstuff Chronicles was always my favourite feature at doomworld. Some good reviews as usual, Im about to give 'The Abyss' a run and will return with my verdict. EDIT: I just tried 'Abyss' using gzdoom and enjoyed it very much up to the point where I gave up looking for one of those secrets that are needed to continue, somewhere on level 2 I think. I will investigate farther after I get fed up re-discovering my own old (mostly 'legacy') pwads which I think will need some design mods to improve gameplay and make them gzdoom compatible now that it looks like Legacy wont be using opengl anymore.
  4. Plonker

    DOOM Retro v1.9 Released

    Nice to see that Doom is being kept alive. I have been absent from the community for several years now but I will give this a try. I might even get back into editing and rip out the 3D bits from my old Legacy wads to make them compatible.
  5. Plonker

    The /newstuff Chronicles #345

    well he already said everyone is cunts etc, no need for the PMs I guess. I wonder if he has become more determined to make a wad thats good enough for a decent review. If someone just called me a stupid fucking cunt etc I dont think I could be trusted to give a fair review. Am I the only one that imagines him with a purple face ?
  6. Plonker

    NewDoom Community Project 2 Released

    Its so good my girlfriend actually watches me playing it instead of moaning on about 'stupid games'. Might just be she enjoys seeing me get a kicking from the baddies. Thanks guys.
  7. Plonker

    NewDoom Community Project 2 Released

    I said a 'well made' scary movie, I guess its a matter of taste if the one you mention is well made or even scary. Anyways its damn good in a doom map, the normal doom tunes just grit my tits.
  8. Plonker

    NewDoom Community Project 2 Released

    Ive just played map01 and a large chunk of map02 and no problems at all so far apart from all the bloody monsters. both maps play really well, look fantastic and the music is fargin awesome. Whoever did the music for map01 needs singled out for special praise, its like being in a (well made) scary movie. Normally I never have the music on when dooming but I was using a new install of gzdoom and it was on by default and now Im so glad it was. Like a couple of folk I dont have that slowdown on map02, maybe Im using an updated version, I downloaded it yesterday from a link in the newdoom forums. (Im mystic there)
  9. Plonker

    NewDoom Community Project 2 Released

    Im sure the guys will have all the major bugs sorted quickly. Its nice to see a new wad that everyone seems to be wanting to play.
  10. Plonker

    The /newstuff Chronicles #329

    WOW enjay, did you make all that up??? fargin hell. I get all that its just that as a keen historian I have a lot of sympathy for the real life Incas and find it hard to see them as the bad guys. I sometimes like to think that those left wing groups who control large sections of some right wing south american states are descendants of the last Incas making a comeback.
  11. Plonker

    The /newstuff Chronicles #329

    Gravity was a nice surprise, a work of art just as the reviewer said and quite playable too, I would even enjoy exploring these maps with monsters switched off . I find it quite inspiring. I ran zennode on it to remove a few minor graphic glitches in Legacy. Enjays 'BGPA Missions liberation' should get another review although it seems we all like it anyway. beats me why the baddies are called incas though.
  12. Plonker

    The /newstuff Chronicles #327

    I have to agree about the doors, like in a city type map buildings without doors just look like the mapper was lazy. Im actually working on one where the design needs you to run around trying to find doors that open. Just like when someone is being chased in a movie, makes sense to me anyway.
  13. Plonker

    ReMooD 0.7b Released

    I guess there must be a lot of code to re-write. Shit I hope they didnt just give up, I put a lot of maps on hold until I see what new features I can use in Legacy 2. I could have finished them for the old legacy years ago and even made zdoom versions with time to spare.
  14. Plonker

    The /newstuff Chronicles #320

    sorry, Plexydome wasnt the contest entry, it was 'processing acid' also by mr rocket. Anyway I like them both. I feel a wee bit inspired to make my own legacy maps now.
  15. Plonker

    The /newstuff Chronicles #320

    I really like Plexydome by mr rocket, a nicely designed map and a good reason to try Legacy. If I remember rightly it was one of the first Legacy maps to use 3d floors, was entered in a 3d mapping contest which john Romero forgot to judge, or chose not to because there were so few entries. Anyway a really nice little wad.