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Induna

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About Induna

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    Warming Up
  1. Induna

    The best monster replacement mods?

    Yeah, I sent you a PM.
  2. Induna

    The best monster replacement mods?

    Bilbo. I've had a tinker around with your mod now :) I just removed the monsters that I didn't like and kept the ones I prefer, now it plays like a dream! Just added a couple of other things too like some weapon enhancements. Maybe you could release two versions of your mod? A full version and a Doom only version. Just a thought. Anyway, it's great mod, I'm having fun with some of the new monsters like the Maxibus. Where did you get that from as it's not from the Beastiary? I forgot to say, the Stone Demon has a new attack as too the Crackodemon. They must have updated them at the beastiary.
  3. Induna

    The best monster replacement mods?

    Yeah. AOD is great when you first try it but it ends up feeling like your playing a random FPS rather than Doom. It has no identity. Tried ScoreDoom, it's like a stripped down version of AOD but it still has far too many eniemies for my taste. If I had one criticism it would be take out the non-doom monsters. I liked the new power-ups though, especially the time freeze (just needs to last a bit longer). In my mod I've used around 50 of best the custom monsters that are most related to Doom + the best ones from DeathZ0r's mod like the CacoElemental for example and kept out the Heretic/alien/random type monsters as well as those that block shots like the Imp Warlord and the Hell Warrior as they interupt the flow of Doom's run and gun style of gameplay. BTW Bilbo, I noticed you didn't include the Nightmare Cacodemon or the Cacophyte. I've got them if you need them.
  4. Induna

    The best monster replacement mods?

    Thanks, I can't believe I missed your mod. I'll check it out right now :) I agree with the aeons comment. I prefer a more Doom feel to the monsters.
  5. Induna

    The best monster replacement mods?

    Deathz0r, are you still about? Still using your mod :) I've had a tinker around with your mod so it uses all the new monsters from the beastiary to replace the standard ones + a few other tweaks here and there. I'm seeking your permission to release it on the public servers? I sent you a PM but you haven't replied so I'm trying here :)
  6. Induna

    The best monster replacement mods?

    WOW. Now this is special. 60 weapons!? It's gonna take a while to get used this, blew myself up a few times lol, but it's bloody fantastic. And the new eniemies are wonderful. Breathes life into any wad. Thanks man.
  7. Induna

    The best monster replacement mods?

    I only discovered the Doom modding scene a year or so ago so I'm fairly new to this Doom mod lark. Up until now I've only been using the bog standard weapons and monsters and they have become monotonous. Also, I don't play multiplayer so I haven't seen any bugs and what's this deafness bug or lack thereof?
  8. Induna

    The best monster replacement mods?

    Thanks for responses. I tried them all but OMG weapons was exactly the thing I was looking for. Absolutely brilliant. All new weapons and monsters. I love it!
  9. Hi. I was wondering if you could give me any recommendations for replacing the monsters in Doom? I don't mean some random monster from another game but ones where they enhance a traditional Doom monster like the Dark Imp mod http://www.doomworld.com/idgames/index.php?id=12174 I tried the blue Cacodemon mod and I like the cool new colour but it doesn't do anything new. BTW, I'm using the GZDoom port.
  10. Eternal Doom was the first PWAD I played after the Original Doom levels and it totally blew me away. I still have fond memories of it. What's the new fourth one?
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