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Rez

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File Reviews posted by Rez


  1. Despite the 800 SS Nazis, Map32 was my favorite, with its nifty retro look and feel, and gods help you if you get caught behind enemy lines; made a little too easy by too many places they can't get into. -- Otherwise a decent enough WAD, its main downfall being some maps with fatal errors (someone else mentioned the reason for this). -- There seem to be a LOT of DoomBuilder maps with fatal errors if you use anything but [ick] ZDoom...
  2. rz.wad, lost.wad

       31

    LOST.WAD is my very favorite slaughter map (yep, theraputic). Every sort of ugly, lots of stuck monsters and bad-teleport bugs, but also tricky in all the right ways and never a dull moment. Largely non-linear on both sides the first keyed door. 'Safe' spots all have ways to get you. Tons of supplies but you can still find yourself scrambling. Can be played for infighting strategy, too. Great with STRAIN monsters! RZ.WAD: even uglier, more linear, but almost as fun if you're in the mood.
  3. NJ Doom2

       297

    I still drag these out and play them occasionally. Old as dirt but they've held up really well. The Long Run was the first of its kind. NJ maps remain among my long-term favorites.
  4. Hell Ground

       648

    Just watched a demo on youtube, man that's freakin' awesome mapmaking. Epic meets Silures on really great drugs. :) Like someone upstream, I wish I could play it, but I can't do OpenGL. :( 5/5 just for making me drool.

  5. These are among my favorites of the early maps. They were interesting to look at, satisfying to puzzle out, and had very good replay value (and they are even better with D2 and various alt-monsters). They might seem dated today, but in their time they were innovative maps.
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