-
Content count
195 -
Joined
-
Last visited
-
https://www.twitch.tv/videos/155710361 I played like shit but I got the red key. You gotta set achievable goals, right?
-
;_________________________________;
-
Please don't use swear words until you have your mother's written permission
-
When you're 20+ and drunk or high or whatever and reminiscing over your first foray into internet forums, you'll know I was just trying to help
-
If you are literally 8 years old please stop posting on any internet forum for 5 years. It will benefit all of us, but especially you, and even then you will look back to things you said when you were 13 and be embarrassed. Feel free to lurk, but really seriously don't post for 5 years
-
The DWIronman League dies to: Vae Victus 1 & 2
ClonedPickle replied to Alfonzo's topic in WAD Discussion
it's still may somewhere e: https://www.twitch.tv/videos/148664715 double map05 deaths -
Local punk practices mapset before declaring Ironman run, does well: https://www.twitch.tv/videos/139220905
-
ClonedPickle changed their profile photo
-
The DWIronman League dies to: Back to Saturn X E1
ClonedPickle replied to Alfonzo's topic in WAD Discussion
oh balls it's the end of march already this won't take long, probably: www.twitch.tv/aclonedpickle e: it did not take long. map04, blue key room. Probably should've practiced more than the first two maps! -
Gonna grab some water and prepare to die. It'll probably be pretty quickly, I'm going into this entirely blind. https://www.twitch.tv/aclonedpickle e: :toot: Cleared the mapset, no secret level. In fact I don't think I found a single secret at all! Dunno what my time was, if I'm the one who's supposed to record that lemme know~ e2: highlight link https://www.twitch.tv/aclonedpickle/v/86479170
-
Countergoat Initiative [Duels] - finalized!
ClonedPickle replied to Alfonzo's topic in Multiplayer Doom
It's on /idgames! And with that I'll let the damn thread die already. I'm sure Alfonzo is eager to make a thread about CGI2 :v -
Countergoat Initiative [Duels] - finalized!
ClonedPickle replied to Alfonzo's topic in Multiplayer Doom
Aaaand that's it! I'm calling it a wrap. It's done. It's donion rings. https://dl.dropboxusercontent.com/u/84200934/CGI1.zip It's uploaded to /idgames and I'll check on that in a bit. :toot: -
Countergoat Initiative [Duels] - finalized!
ClonedPickle replied to Alfonzo's topic in Multiplayer Doom
Okay. I think this is the one. Honestly I do. Release candidate four might be the one to be actually released. https://dl.dropboxusercontent.com/u/84200934/CGI1-rc4.wad This should work 100% in Zandronum. I can't really claim that for ZDaemon, what with the hub map and Jimmylight Projectile Hell and the Corn Syruppuku easter egg, but all the ASHWALL skies should be gone, all the music should work, everything important for playing and enjoying the maps should be there. Just don't go to BUNKER or MAP98 in ZDaemon, it will crash. MAP90 is playable but half of the stands are filled with <!>s instead of cute widdle slimes. Oh well. I'm gonna go make that text file and prepare for /idgames. Claim error with the wad now or forever hold your silence (or just yell at me for being an idiot forever). e: fixed some broken animations, thanks for pointing those out, essel! -
Countergoat Initiative [Duels] - finalized!
ClonedPickle replied to Alfonzo's topic in Multiplayer Doom
That's really good to hear! I think the final step to wrapping this thing up will be fixing the skies and other issues for ZDaemon, because good lord this shit isn't gonna work in Odamex. It'll load and play, sure, but it's buggy in some really bizarre ways that I can't reproduce in any other source port. Thus: Rest in peace, Odamex support for Countergoat Initiative Duelset #1 (2015-2015). We hardly knew ye. -
Countergoat Initiative [Duels] - finalized!
ClonedPickle replied to Alfonzo's topic in Multiplayer Doom
I forgot to post RC2 and by the time I remembered I already knew there was stuff to change/fix so whatever. Here's RC3 instead! https://dl.dropboxusercontent.com/u/84200934/CGI1-rc3.wad This version has Odamex compatibility! Oda compat has been a goal from the start but all along I figured it would have to be a separate wad. Then I stopped being an idiot (arguable) and now the same wad works in Zandro and Odamex! And maybe even ZDaemon but I don't know I'd have to download ZDaemon to check and eh. Possible issues: Odamex might not cycle through levels properly without a server-set maplist, I dunno. I'll be able to test that in a couple hours. And, uhhhhh, I think that's the only possible issue I know of, so if that's not a problem and nothing else crops up, this should be the final version and I can finally move on with my life! Yaaaaay! -
Abyssal Speedmapping Session 21: Blackjack without the Hookers!
ClonedPickle replied to Fuzzball's topic in WAD Releases & Development
Name: this probably has too many scrolling linedefs Music: Bassline by Mark Klem build time: 1:50-ish https://dl.dropboxusercontent.com/u/84200934/ass21cp.wad For some reason I can't get the textures to load with the map in EE or prboom so w/e