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Kobalt2k7

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About Kobalt2k7

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    Warming Up
  1. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    I haven't forgotten about recording. Right now, all of priorities are devoted to finding a job and finishing school.
  2. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    The Dream also has a weaker low-pass, so velocity and some patches are not the same. Synth Bass 2 and Synth Brass 1 are significantly different as an example.
  3. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    It's not an FM synth, it's a PCM Playback Synthesizer (often mislabled as "Wavetable" although it isn't a true wavetable). There is a desktop version, called the SC-55. One is on Ebay right now: http://cgi.ebay.com/Roland-SC-55-MKII-Sound-Canvas-Synthesizer-Module-NR_W0QQitemZ300147319992QQcmdZViewItem?hash=item300147319992 I don't know who the seller is, but I do know what the synth is. =P The desktop version is different in that it has more sounds. The SC-55 MKII has extra sounds, extra drumkits, and MT-32 patch emulations. Higher Sound Canvas modules have many new sounds and effects, and are generally better, but sound vastly different from the SC-55 and RAP-10. All of the higher models do emulate the SC-55, but not exactly.
  4. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    You know what? I don't know for sure. I'm going on best odds here in that the existing Doomworld recordings are from a SCC-1 and that the industry gold standard for MIDI at the time and for several years prior (MT-32) was Roland. RoTT, Duke3D, Warcraft 2, and a number of other games were all composed with Roland. Not only that, most companies producing sample based synthesizers attempted to copy Roland, not come up with their own sound. Ensoniq, Creative, Orchid, and others all attempted to clone the sound of a Roland or marketed that theirs was "compatible" or "better." Terratec and Creative's highest waveblaster offering went so far as to use the DREAM chipset, which contained a licensed copy of the official Roland ROM. Finally, it sounds good! No other hardware from the era sounds nearly as good as the Roland hardware with Doom music. Don't say XG because it didn't exist in 1993. XG's predecessor did not support General MIDI either. I probably should have expected at least one dick to surface. I don't know what I can do to prove to you that the CD music is nothing more than a RAP-10 drowned in reverb. -edit- I forgot how much XG sucked ass until I installed it to disprove this. Unfortunately, S-YXG50 4 + Athlon Dual Core = Dropout when I try to record. Someone is certainly welcome to compare the two if they want. Quite frankly, the two (CD and XG) are completely different.
  5. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    Someone will have to post some examples from the CD. All I could find (through Google) are: http://www.sawtoothdistortion.com/evolutionaryprototype/ Which is just a RAP-10 bathed in an ass load of reverb, and: http://www.mysterx.info/music/Bobby_Prince_(for_Doom_II)_-_Map05.mp3 Which is the song played, unmodified, on a Roland SC-88Pro. -edit- http://www.amazon.com/Doom-Music-Bobby-Prince/dp/B00000I6WY The CD is no more than the Roland RAP-10 recording with lots of reverb on all tracks and SFX added to E1M1.
  6. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    The DB50XG is close to the CD? Maybe so, I haven't heard the CD. However, it's hard for a 1993 game's music to be composed on hardware that didn't exist until 1994 (MU-80) and 1995 (DB50-XG). It's possible that he liked the Yamaha board better and made his CD from it, but that's not what the songs were composed on. The only choices for General MIDI wave-based synthesis at the time were the Roland boards and the Creative Waveblaster. (Just for reference, the waveblaster can be emulated by any Live, Audigy, or X-Fi card by loading the old AWE GM/GS.sbk banks. It's not very good.) So what if the tracks can't be used by Vanilla Doom? That wasn't my intention with the project. My intention was to provide more up-to-date recordings of what's on the Doomworld music page. People are certainly welcome to use them in ports that support recorded audio if they wish.
  7. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    Also, I'll record any of the other Doom based games if you want. You just have to provide the correct MIDIs (I'm lazy!). No guarantee that they were composed on the same hardware, but they all are General MIDI songs none-the-less. Heretic, Hexen, HacX are examples that come to mind.
  8. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    Thanks! Most of the Final Doom MIDIs still sound like crap. It'd be nice if someone from that particular Team TNT would show up and tell us what synth they used. =P I'll start these this weekend. This time, I'll create two versions. A standard version and another that, with loop points, can be looped cleanly. For that matter, do any current Doom ports support looping audio tracks at specific times?
  9. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    Hmm. Can someone post a correct copy of the MIDIs?
  10. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    http://kobalt2k7.sitesled.com/DoomMus/D_Bunny.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M1.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M2.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M3.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M4.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M5.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M6.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M7.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M8.ogg http://kobalt2k7.sitesled.com/DoomMus/D_E1M9.ogg Round one. This is episode one plus the bunny song.
  11. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    It sounds identical because it *is* the RAP-10. The Roland VSC is not a particularly good emulation of the SC-55/RAP-10/SCC-1. It sounds better than the Microsoft synth, but it uses the same waveforms as the MS synth with a couple small exceptions. The only way to get the real sound is to get a real synth or card. The closest cards to the official Roland devices are the early Terratec Maestro 32/96 and sampler cards. Those use a licensed copy of the actual SC-55 ROM, but have a different synth engine and still lack the sound of the real synth.
  12. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    I forgot to mention. You'll probably notice some hum and hiss in the tracks. I can't do anything about it because the synthesizer card is very old and just sounds that way due to tech of the era.
  13. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    Sorry for the delay. Problems abound, avoiding suicide, etc (long story). I haven't forgotten the recordings, I've just been busy. Here's a little "teaser" that I had time to record: http://kobalt2k7.sitesled.com/E2M6.ogg http://kobalt2k7.sitesled.com/Map09.ogg And as a bonus, this is from the Doomworld page: http://kobalt2k7.sitesled.com/Original_Map09_with_Piano.ogg
  14. Kobalt2k7

    Original, full quality Doom 1,2 soundtrack

    The Final Doom music doesn't sound as good. It's very bright, loud, and a tad unbalanced. I'll record it anyway. I'll start recording these later tonight.
  15. I noticed that there is a low quality version of the Doom soundtrack floating around in MP2 form. I am not aware of a full quality, game usable recording of the game music on original synthesizer hardware. I happen to (very luckily) own the original hardware that the Doom 1 and 2 music was composed an intended for, a Roland RAP-10 sound card. Would you all be interested in a full quality recording of the sound track? It's not meant to be beefed up, but rather to be exactly what was intended when it was made. I'll need someone to host the files for me since I have no reliable host. However, I do have a crap host that you all can leech a sample from. When the host breaks, it breaks. I can't do anything about it. http://n.1asphost.com/Chazman/Demotrack.mp3_ Just remove the _ from the end of the file name.
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