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kristus

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About kristus

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    Megablast!

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  1. kristus

    Doomers from Bangladesh

    Pakistan?
  2. kristus

    Diablo Immortal

    Because the game industry is in dire need of unions. Game companies use up workers and then hire someone else when the last one don't cut it anymore. The game industry is not lacking for young talent jumping at the chance to get a leg into the door.
  3. So many things... fortunately I forgot most of it right now. Most interesting thing though. * First time I played Doom, I remember thinking. "How did they have the energy to draw all these angles?" I thought the game used a gazillion pre-rendered images. Was the first time I saw textured 3d that was not pre-rendered. Then more boring shit * Ghosts * For a spell I actually bought into some of the conspiracy nonsense around 9/11
  4. By your admission, you don't allow people to discuss with you since you feel and act personally insulted when someone criticize what you say and believe. That is a dead end in any discussion. I'm not saying I agree with everything kb1 said. But like someone already said, you need to calm down a bit, and kb1 could do well with following the same advice. Conversations and disagreements over the internet doesn't have to turn into a war of words. Just accept that everyone will not agree with you, and things will be said that you may find offensive or just wrong. People usually don't do this out of malice, it's just a case of poor communication. Take a deep breath, get a coffee (or whatever you prefer), then come back and see if you can make a calm and collected response with a clear head. Certainly took me long enough to learn this.
  5. kristus

    Diablo Immortal

    What this rumor is saying is that they are working on Diablo 4 and that was supposed to be the true reveal, but for whatever reason they decided against it. Suggesting to their fans that "hey look we weren't planning to just show you a mobile game, we are working on an actual successor for Diablo too". Whether it's true or not is anyone's guess, but since it's "not ready to be shown" that means they got plenty of time to get started on it should that not be the case.
  6. Because he want to check before going out on town dressed as a Nazi. ;)
  7. Last week in Indiana: https://www.newsweek.com/father-dresses-5-year-old-son-hitler-halloween-complains-about-backlash-1190668
  8. kristus

    Diablo Immortal

    Not harassing devs is definitely something I can agree on. Anyone who does that is way over the line of what is reasonable. If that was all he was saying I would support that. But since he pretty much acts just as bad himself, it's hard to feel sympathy for him.
  9. kristus

    Diablo Immortal

    So you didn't like it. That's too bad, but I don't think you understand what a cashgrab is. A cashgrab is when they throw things together and push it out to get as much money as possible before it dies. Those games generally don't get a lot of time spent in development.
  10. kristus

    Diablo Immortal

    Considering the trailer got the logo of Netease Games in the beginning. It's not exactly a leap in logic to assume they are the developer of the game.
  11. kristus

    Diablo Immortal

    Why is it insulting to introduce newish minibosses in DE?
  12. kristus

    Diablo Immortal

    /me looks at the keyboard full of hotkeys to different spells and wonders if printz actually played all that much of Diablo 2. Jokes aside though. Yeah I can see Diablo 3 as a mobile game since you didn't have the same type of controls there. But if you actually wanted to make use of your character's abilities in 2, you would have a lot of hotkeys. @freeze : There is a thing such as "cater to your audience". Don't get me wrong, there is probably an audience for Diablo on mobile. But people who go to these conventions, isn't it. There's been 5 years since Reaper of Souls, an addon to a disappointing 3rd entry in the Diablo franchise. Announcing a mobile game at a convention for the people who played your games for decades is quite tone deaf. EDIT: Apparently there were another expansion released last year for D3, called Rise of the necromancer. This had passed me by completely but apparently it's (mostly) just a reintroduction of the Necromancer char from D2, aaaaand you need to own Reaper of Souls to play it.
  13. So I just played Mothership as per the recommendation in this thread. Now I didn't particularly care for the map itself. But it made it clear that EE actually is where I needed it to be when I were still making Doom maps. Dunno if I'll get around to ever making a Doom map for EE still. But I certainly will be thinking about it. The last years of me working on my Heretic and Hexen mods, EE was the port I was looking at a lot because it was so true to the original feel, but still incorperated the most important feature of them all. The portals. And now that EE actually got the physics figured out, that certainly makes it a whole lot more attractive to work with.
  14. kristus

    Cynical hates on NIghtdive Studio

    From my experience, SSEE is the best version available for SS around. I don't see where Cynical is getting all these problems he experienced from. But SSP was never particularly good, just less complicated to run than original SS. The work ND did on Turok and Strife was really really good. Both Kaiser and Quasar has done some fantastic work for ND and the games and this tirade is basically shitting all over the kind of quality work that ND has done to bring these games back from obscurity and brokenness. I can appreciate that he has misgivings with the way that ND handled things. I myself wasn't perfectly enamored by the Strife VE release. Mostly because it didn't let me set my controls up any way I liked. But that is a very specific situation to me and my unconventional control setup, I don't expect everyone to have those issues. Cynical's perspective is colored by his perspective and has left any objectivity behind and is just acting out.
  15. kristus

    Which source ports would you like to see revived?

    I think Legacy can be left where it is. There's really nothing that it offered that isn't done better by other ports by now. Shame about the projects that did use it, but there weren't that many anyway. Would make more sense to patch them to work with other ports than to fix Doom Legacy if you ask me. As for WinMBF, isn't that really the Eternity Engine? Or PRBoom.
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