-
Content count
110 -
Joined
-
Last visited
About Eternus
-
Rank
Junior Member
-
I'm sorry, I was rather tired at the time of creating this thread. Yes I would like pre-made weapons, as I have the artistic skills of a blind, amputated kitten.
-
I'm currently on a hunt for (edit: some premade) melee weapons that would fit the setting of modern days (ex: a fire axe...actually an axe of some sort would be preferable). Anyone able to recommend some decent ones?
-
Whenever I start Doombuilder 2 up now I get the Just-in-time debugger with an error message of "System.ArgumentException". I'm running Vista Home Premium, I have no updates available for Windows, and have just reinstalled doombuilder with the latest version.
-
I personally got bored of Strife because I kept glitching/breaking it without warning. A Strife do-over (like KDiZD) would be perfect :D
-
No, its not your fault. I meant I was under the impression that they are the same thing. Otherwise I would have called it by ZDoom's Lower/Upper Portal system. Anyway, I doubt that with the current design plan I have I could do anything to fix the HOM so I'll just go with a black background to it (kind of helps with the atmosphere of the area anyhow http://img43.imageshack.us/i/builder2009102323243930.png/)
-
The sexy Realm 667 lacks what I need (for once), so I'm wondering if anyone's made a sort of effect of sand sifting through cracks in a cavern. It's fairly hard to explain what I'm looking for, and the above is very very undescriptive. You know how, when in an underground cave, after a violent earthquake sand will sift through cracks in the ceiling? That's what I'm after.
-
This. Although I haven't ever really finished a map yet, I still screw around with the editor. Sometimes I go through 5+ prototypes of a room before I get it right.
-
Honestly I was talking more of ZDoom's Lower/Upper Sector Portals, although I was under the impression they are the same thing. Thanks for the quick response though, luckily I can just ALLBLACK the area I considered for portaling.
-
But Nazi Zombies is so meh. People who play that need a good dose of L4D on Expert.
-
Concerning Anchored Portals, is there any limit to the complexity allowed of the sector anchoring the portal? I'm finding my extremely small edges of a portal I'm using to simulate a fairly intricate hole are creating anomalies when viewed in the right direction.
-
Map02 bears a striking resemblance to a techbase level I played on skulltag once, but that doesn't matter, because yours looks so much more badass! Sign me up for testing, don't use my actual Doomworld inbox, because I remember to check it once every 22nd half moon, use my email at bsec1995@hotmail.com
-
Looking for a wad that has kicks instead fists
Eternus replied to Vegeta's topic in WAD Releases & Development
MIGHTY FOOT ENGAGED! -
Was definitely worth my final hours before high school started, thanks for the map.
-
Oh crap >.< I didn't see a download! Finally something to spend my last few hours before High School.
-
Looks awesome agreed, I find some of your floors are rather bland though (mainly in the last pic, which looks really nice otherwise!). At least, in the screenshot they were