Captain Ventris

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About Captain Ventris

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  1. Xenomia Alpha 15 is out! We've got a number of improvements and adjustments to the single player mode, Launcher support for custom wads, and resource duplication in team games. The full changelog can be found at , and the download is on the site as always.
  2. Strange! The site should be back up and working now. Sorry sbout that!
  3. The latest alpha for Xenomia is now out, and with it the first release of single player content! As always, download the game for Windows or Mac from!
  4. I read this very late last night and had forgotten it wasn't a dream until this afternoon :( So terrible.
  5. Xenomia alpha 13 is out! Licher walls now make sense and deploy on top of the preview so it's much easier to get it where you want it!
  6. Boom! Xenomia is now compatible with Mac OS X 10.9+ ! Get it on the downloads page on the site!
  7. By the way, alpha 0.0.12 is out! Changelog at !
  8. Have had an insane couple weeks, but Xenomia is now at pre-alpha version 0.0.11! Changelog is at the top of the page at !
  9. Pre Alpha 0.0.8 is out and available to download from ! Major changes include a progress bar on your HUD for capture points, and indicators for when a unit can be unlocked and/or upgraded.
  10. Pre-Alpha 0.0.7 is out and available on the site! The big feature is the addition of Defense Orders, which tell units around you to stay and guard your location, so you can task them to capture points, hold passes, etc. Edit: The changelog is available for viewing on the official Xenomia forum!
  11. Hopefully that's how the poll will go! Regardless we also have a match-making thread on our forums, which due to the youth of Xenomia, are quiet at the moment.
  12. Well we run a weekly testing event when the devs are online to play with. At the moment we're polling in Facebook to see a suitable time, because our Sunday afternoon time slot hasn't seen much activity.
  13. Pre-Alpha 6 of Xenomia is available for download off the site now! The changelog for it is here. In other news we now also have started an Instagram under the username XenomiaGame.
  14. The latest update for Xenomia is now up! The changelog is here. In addition, we have opened up forums for Xenomia! The forum can be found at, fittingly,
  15. Whew! It's sure been a crazy day! Tiny Tuttle Studios is set up here at San Japan, presenting the game to the public in person for the first time! Impressions have been good, people have enjoyed it a lot, and we're really proud of our hard work. Due to the odd internet arrangement we've got going on here, we're going to try and release the latest build of the game, but are isolated here and so will not necessarily be able to show up at the regular testing session. If anything solid pops up I'll let everyone know here!