Reinchard666
Members-
Content count
350 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
News
Everything posted by Reinchard666
-
Reinchards high resolution textures and sprites - demo available
Reinchard666 posted a topic in Mods & Resources
I decide to upload first demo of my textures. This file contain all textures and flats for E1M1 Hangar and few textures from other E1 levels. There are some textures that I don't show on this forum and there is some placeholders and unfinished ones (I don't have much time for now, so I decide to share this in that form). Play with it and give me some constructive criticism. E1M1 textures pack demo: http://www.filedropper.com/rtextures Just unzip the textures and flats folders to your JDoom or GZDoom directory. Hi! I'm workin on hires startan texture, becouse that one from official pack looks little strange. So I try do something better and this is what I have on this day. This is really work version, so I waiting for any suggestions/criticism. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
New brick12: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Brick12: Ingame screenshot: http://i.xomf.com/pmdmx.png -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Here's new gargoyle, with comparison to original: And both gargoyle and lion switch textures: sw1garg sw2garg sw1lion sw2lion -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
First version of SW1GARG: @Flynn Taggart - I had this in mind. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Yes I know Flynn, this door texture is a very far from finished. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Here's next lion: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
New one, but there is still something wrong: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Another version, this time more metal. I searched a lot of sites from gargoyles and mascarons but never came across this lion. I am sure that these textures are made from a photograph, as in 1996, Bethesda had their own versions of the texture with many other mascarons. Maybe they are a pictures from some book or something related with D&D? -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Here's new SW1LION and SW2LION: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
I do some tests of my lion model: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Thanks. I'm work today on lion model. Tell me what you think about them in SW1LION texture: This is, of course, only a test. -
Doom2Remake By Me !*Pre-alpha v0.3 GamePlay Footage*!
Reinchard666 replied to Sahkan's topic in WAD Releases & Development
lol -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Here is finished MIDGRATE: http://i.xomf.com/lrygh.png And here is first, rough version of BIGDOOR6: As uoy can see the biggest problem is the lion. I try make them as close to the original as possible, but in low resolution difference between my version and original is very evident. Eris Falling - first I'm make 3d version of original texture. I do it very carefully. After that I work on it in photoshop. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Thanks. Little update: -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Another, but not final version of MIDGRATE: Here's next to original: Tell me what you think. (imgur make my textures little blurry) -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Like I said - this is only rough version. Metal texture is finished, midgrate is just started. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Here's new metal texture: and very rough version of midgrate: Comparison with original: -
Cool posting on /x/ about the pentagrams in Doom.
Reinchard666 replied to neubejiita's topic in Doom General
http://warlockasylum.wordpress.com/aspects-of-the-necronomicon/enlils-placement-in-the-necronomicon-tradition-of-the-generations-of-the-ancient-ones/ This is ARRA, AGGA and BANDAR sigils, but they have nothing with original HPL's work. This is just some fan made stuff used in Doom probably at the instigation of Sandy Petersen. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Indeed, it looks better. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
I'm not an author of this model, but if you look at the original sprite... :) -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
If you talking about tech-pillar and monitor models - they were there accidentally. This map is still very wip and I'm test many things in it, so there is little mess. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
Little update with static model of Pinky by Tea Monster. -
Reinchards high resolution textures and sprites - demo available
Reinchard666 replied to Reinchard666's topic in Mods & Resources
I started to build e1m1 Hangar on CryEngine2. This is very rough version, but I use it to show you guys how this textures will look with specular, normal and environment maps. http://i.imgur.com/dt7tBjg.jpg http://i.imgur.com/c5zk7DG.jpg http://i.imgur.com/3S6wI0x.jpg http://i.imgur.com/fTrmFXY.jpg http://i.imgur.com/putpJ3a.jpg -
Doom 2 The Way id Did [Final Beta Released!]
Reinchard666 replied to Alfonzo's topic in WAD Releases & Development
This maps are awesome! I feel true old Doom II atmosphere in it. I use ZDooM with software renderer to feel like back in the 1995 when I first saw Doom II. Maybe there is too much Revenants and HWD. Original Doom2 have more scarry moments then this mapset, but gameplay is ok. Maybe is too much ammo and health (I play on Ultra Violence). MAP09 - there is something wrong with one platform. After half hour I must cheat and use jump key to get to a higher sector. I tried to run on the platform when he was leaving but platform was falling too fast.