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Fabio914

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About Fabio914

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    Warming Up

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  1. Fabio914

    [Project] Doom 3 on GZDoom

    Only GZDoom and Skulltag (with Open-GL mode).
  2. Fabio914

    [Project] Doom 3 on GZDoom

    New D3onGZD video available Link: http://br.youtube.com/watch?v=05-faTqCwOA
  3. Fabio914

    [Project] Doom 3 on GZDoom

    Lol , I will use another music on the next trailer. ;-) Hehe , Thanks but I think we still have a lot of work to do for it to be better than Doom 3.
  4. Fabio914

    [Project] Doom 3 on GZDoom

    It´s not really a deadline , in fact , we´ll release our launcher at September , then , with the launcher , everyone will be able to download our newest maps , but this doesn´t mean that the project will be complete at September. As soon as a map is complete it will be available for download through our launcher , so I think the project will be complete only next year. And good luck with your project , I´m sure that many people would like to have a Doom 3 in a Doom 2 style ;-) (as many people thought that my project would be like this and they have disappointed when I said that it would be different).
  5. Fabio914

    [Project] Doom 3 on GZDoom

    Doom 3 on GZDoom First Trailer is now available http://www.youtube.com/watch?v=WEJzopV2Cis Off: Sorry about the double post...
  6. Fabio914

    [Project] Doom 3 on GZDoom

    Project release dates: End of July > Closed release of D3onGZD Alpha 2 (for beta testers) August > Public release of D3onGZD Alpha 2 September > Public release of Pack One (Launcher + general wads) After September you´ll be able to download the new maps of D3onGZD trough the Launcher.
  7. Fabio914

    [Project] Doom 3 on GZDoom

    Sorry , I didn´t wanted to ignore him. Well , we still don´t have any screenshot or video of the textures with lighting effects and bumpmapping but we´ll use some of the GZDoom light effects such as Dynamic Lights that will make these textures look better.
  8. Fabio914

    [Project] Doom 3 on GZDoom

    What is the nickname that you have registered? I probably activated your account already , but I think I still didn´t gave you access to the Beta files. You can download a "Tech Demo" version on our web site , but I don´t consider that as a alpha/beta version. I´ll probably release a public alpha version on the next month. And the final version will be released early next year. Yes, we´ll remake all Doom 3 maps. The maps on these videos are only for testing the ACS "engine" that we´re developing for this project. This is a screenshot of the Mars City hangar (under development). Some of these are models. We´ll convert some of these (the ones that are models) into GZDoom models (md2 format) but others we´ll make through Doom Builder with 3D floors. The main objective of the project is to do that , but we´ll also make our own maps in Doom 3 style (mainly the deathmatch maps).
  9. Fabio914

    [Project] Doom 3 on GZDoom

    We´re still thinking of converting the weapons models but I think we won´t do it because we already have all the weapons done with sprites.
  10. Fabio914

    [Project] Doom 3 on GZDoom

    About Well , the project name says everything you need to know about it. Its a Doom 3 conversion for GZDoom and it´s still under development , we hope we can use most of GZDoom effects (such as 3D floors , ACS Scripts , Md2 models) to create a wad very similar to ID´s Doom 3. Some features of the wad are written below: - PDA - Doom 3 HD Textures (no resize) - Doom 3 HUD - Doom 3 3D models (converted into md2) - Doom 3 maps (built with 3D-floors and with GZDoom light effects) The goal of this project is to make Doom 3 playable on old computers through this wad pack. I hope you like it! Videos Tech Demo version Alpha 0.1 version Monsters Screenshots More info available HERE
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