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Everything posted by herooftime1000
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Well, uh. It's releasing monsters now. (Such a shame I like them on the ceiling it makes it realistic.) But it's releasing lost souls instead of bees...
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Hey I got it working! But it's not releasing bees. Hmm...
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Urgh. It's asking for rotation of sprites it doesn't need... Anyways here is the code. ACTOR Hive 1002 { Health 400 Radius 50 Height 50 Mass 1000000000 Speed 0 PainChance 0 MONSTER +NoBlood +SpawnCeiling +NoGravity states { Spawn: HIVE A 10 A_Look Loop See: HIVE A 3 A_Chase(0,"Missile",CHF_DONTMOVE) Loop Missile: HIVE B 2 HIVE C 2 HIVE D 0 A_PainAttack(Bee) Goto see Pain: HIVE E 2 Goto see Death: HIVE E 3 A_PainDie(Bee) HIVE F 3 HIVE G 3 HIVE H 3 HIVE I 3 HIVE J 3 HIVE K 3 Stop } } This is starting to tick me off...
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How wierd. I tested the thin on DecX and it said to add it's rotations. Hang on a sec k?
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And that 1st line I metioned was something else so scratch that part. And yes I added what you said. Here. HIVE A 3 A_Chase(0,"Missile",CHF_DONTMOVE)
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Odd...When I test it on DeePsea. It runs an invalid signal. The picture is there and all, but when I test the map an "!" appears. Hmm. Curious.... WHOA! HEY! I put the wad on zdoom and it got this. Script error DECORATE line nineteen You cannot pass parameters to "(" Is that the problem? OOH! And it also says Line 1 has an Unknown game type 25. Fascinating...
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Maybe I should lay off DECX. How can I test it out on my map? Oh and here is the updated .wad http://rapidshare.com/files/120840449/Angel.wad.html Don't worry about the angles. I'll do those later.
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Well, It can't exactly be tested. I tried to test it on DecX and well, It isn't reading it as a monster or anything. I wonder what's wrong...
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Hey! You're right. Do Bloody tears!
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*Gets out list* Ahem. The first level of Sparkster. Simon's theme- Castlevania 4 The hippie battle theme- Earthbound. Asteroid belt- Earthworm Jim. Too kooky? How about the first theme of Buttville? That crazy song in the play when you fight Ultros. Final Fantasy 6 Summer - Harvest Moon. Minigame theme- Zelda Link to the past. Some songs in Pilotwings. Boss theme- Secret of Mana Whoo. There are some of my choices. If they aren't catchy, I don't know what is.
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Uh... Barbara Streisand! No wait... L. Ron Hubbard! No wait... I know! It's Mr.T! ...What was the question?
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You won't believe this but I actually talked with him over the phone. He was nice to me but, eh. This guy was, no doubt, flying off the handle. I just hope both he and the public will just put it all behind them. On the other hand, It's Jack Thompson. He ain't giving up easily. Stubborn as a mule.
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Here is a better idea. Get some booze. Fill the cup 1/8 with booze. Then fill the rest with chocolate syrup.
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It was actually pretty good. Better than Spiderman 3...
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What kind of odd/absurd/strange/ridiculous things have you done recently?
herooftime1000 replied to Jim Rainer's topic in Everything Else
When I was 3, I used to climb over my neighbors fence and stayed in that guy's garage for some reason. Recently? I actually shot a wasp nest with a slingshot and made a mad dash to the house. I didn't get stung, but the wasps swarmed the window for a while. I kinda liked the experience but I doubt I'll do it again. -
Oohhh, haha, No. Don't cross that boundary, pal. I'm a male and I'm sure as heck won't grow a uterus anytime soon. You? Eh...Maybe :P
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My first ever monster
herooftime1000 replied to herooftime1000's topic in WAD Releases & Development
Thanks for the compliment. The monster.wad is on the first post. If you can ignore my *ahem* error, then knock yourself out. :D -
I think I'm getting the gist of this all works. Here is a wad. http://rapidshare.com/files/120323071/Angel.wad.html It's my first monster. A simple bee. I hope you like toying with it. I recommend DecX when testing out the monster inside. Think there is a problem? Tell me and I'll fix it. OR you can be a SUPER nice guy and fix it yourself. Enjoy.
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My first ever monster
herooftime1000 replied to herooftime1000's topic in WAD Releases & Development
Hehe! That's what sprite artists are good at. I think my next project should be a giant hive that should hang on a ceiling and have the behavior of a Pain Elemental. That'd be sweet. -
Dude, there are some things I don't wanna know... Lesee. I never do drugs or alcohol. Allergies....hmmm. I NEVER pick my nose. Eww. Xo I don't know about the rest, though.
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New map wanna playtest?
herooftime1000 replied to Dutch Doomer's topic in WAD Releases & Development
Well, I certainly wanna try it. You have my participation, good sir. :) -
My first ever monster
herooftime1000 replied to herooftime1000's topic in WAD Releases & Development
Go ahead! They are free to use. Oh and uh can you send me the corrected version? And another thing, thanks for telling me that. I never would have guessed. It's fun to lurn. XP Oh and also, (Man, how many times did I edit this? 3 times?) Give me a copy of the map when you are done. :D -
New map wanna playtest?
herooftime1000 replied to Dutch Doomer's topic in WAD Releases & Development
And now, my review. When I opened the door I saw WAY too many imps and pinkys. I fought most of em of my pistol. Afterwards, I got the shotgun and cleaned up. In the next door, I swiftly K.O'd them with my boomstick. Once I saw the super shotgun, I thought it would be all easy street... How wrong I was... You are a devilish man putting several cacodemons and a mancubus in there. I got out somehow when I turned and saw arachnotrons... "You got to be kidding me..." I thought. I killed the chaingun guy and started to snipe the arachnotrons with it. They went down pretty easy. After I pulled the switch and fought off the pain elementals, I headed to the blue key and the rocket launcher and then, poof, Hell knights everywhere. Using my the rocket launcher I rightfully earned, I went straight to the blue door. The revenants didn't put up much of a fight, (Thank god for pain chances.) and I jumped over to the pillar to get my cells. I opened the next door and then before I knew it, BAM, monsters warping to me like no tomorrow. Thankfully, the infighting came into action and I ran and hid like a F-ing wuss and let them duke it out. After their little brawl, I cleaned out the herd and stood in awe to see the mess of ammo in front of me. You run out of ammo pretty darn quick in this level so I appreciated any sort of help I could get. I loved what you did with the scenery, the mess of dead monsters with the marine who bled to death, it was, in fact, great storytelling. I gazed on the BFG which would, no doubt, help me. I wanted to save it's ammo, but the trap that sprung on me forced me to use it. And then, well, well, what a surprise. A cyberdemon. After my epic battle I went to the red door. It was quiet....too quiet...I collected everything pushed the button then RAN LIKE HELL TO THE EXIT! An Arch-vile stood in the way but my BFG fixed him I was thank fuly there was only one. I ran to the switch, praying for sweet freedom...DENIED! Two revenants surrounded me and I ran for it. In the halls, I saw plenty of imps and knights, and also the monsters I neglected to kill in the back room were coming over. I had no choice I had to go go another room and door-fight them off. Then afterwards, I killed the last chaingun guy and hit the exit. This wad is difficult for even the veterans. But I guarantee you'll get a kick out of it. Good show, Dutch devil, good show. Good night and godspeed! -
Thanks. Don't worry. I'll get it, one way or another. Again, thanks.
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I just made something I want to show but I don't know which recording program like Hypercam and such to use. What is the best?