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Looking for a transcript of the ENDOOM screens and found some pure lunacy that might amuse some of you. Not sure if it's satire or not.. Thinking it is, but there's a lot of idiots out there so who knows.
Computer games used as a tool to praise Satan
Satan has been using many different devices and contraptions in order to lure the already lost closer to a Christless eternity. While some Christians agree that a few of Satan's methods are rock music, "Christian" rock, movies, and television, one of the ones that can often be forgotten is computer games. I have had some gaming experience in my life, and if you look carefully, you can pinpoint Satan's tricks of the trade quite easily. I will display some of these a little later.
Satan knows he's already been judged by the Lord Jesus and is going to Hell for eternity, so before he gets tossed into the lake of fire, he will attempt to get as many people as he can to fall in the ditch with him so they will burn up with him -- FOREVER (Revelation 12:12).
In computer games (and any other medium), he knows that it is important to desensitize man to his bidding, so he's got to make them tolerate the material, then accept it, then finally imitate it. In this article, I'm trying to focus on how Satan uses these games to help increase the population of Hell.
The praise of Satan
One of the first things that I thought of when deciding to write this article were the occultic symbols that can be found in some popular games. Doom, by Id Software, is considered by many to be the greatest game of all time. Its graphics and eerie sounds and music are probably the creepiest on the market. But why are there so many satanic symbols found in the game??
In the first episode "Knee Deep in the Dead", some pentagrams can be found. Click here to see a sample. At the last level of the first episode, Phobos Anomaly, the hero of the game, a stranded space marine, must step onto a platform with the symbol of a goat behind a pentagram in order to exit the level. In the first level of the second episode "The Shores Of Hell", an inverted cross can be found right near the beginning. In the third episode, called "Inferno", more pentagrams can be found on the ground in one of the levels. Teleporters, which move the player to different areas of the level, have pentagrams on them â€“ some are different than others, for example, one of them has a 6 on it, but they are still there, and that's what matters. Click here to see a sample screen.
When exiting the shareware version of the game, you will see a screen with more info about what is in the full registered version. Here's what a section of it says:
"... Sure, don't order DOOM. Sit back with your milk and cookies and let the universe go to Hell. Don't face the onslaught of demons and spectres that await you on The Shores of Hell. Avoid the terrifying confrontations with cacodemons and lost souls that infest Inferno.
Or, act like a man! Slap a few shells into your shotgun and let's kick some demonic butt. Order the entire DOOM trilogy now! After all, you'll probably end up in Hell eventually. Shouldn't you know your way around before you make the extended visit? ..."
This is a good example of how Satan, working behind the curtains, likes to make himself subtle and put into the ranks of Santa (Satan?) Claus, the Easter Bunny, and the Tooth Fairy. But if possible, Satan would rather have himself worshipped ( Isaiah 14:14 ). According to Revelation 13, the whole world will worship the dragon (Satan).
Afterlife, by Lucasarts, is another one of Satan's highest masterpieces of subtlety in the area of computer games. In the game, which is reminiscent of Simcity 2000, players develop a Heaven and Hell that is far from the Heaven and Hell of the Bible. The plotline is that you are a local deity that must take care of Heaven and Hell. Intended to be humorous, the object of the game is to zone areas for the seven virtues and sins for souls of an alien race to inhabit without going bankrupt (If you do get bankrupt, "The four Surfers of the Apocalypso" come and destroy Heaven and Hell).
The different religions in the game each consist of four letter acronyms. Depending on what the souls believe will determine where they go -- if they believe in one of the religions that involves reincarnation, like RALF (Reincarnation always loops fate), they will go back to earth to return at a later time. If they only believe in Heaven (OCRA, Only Cloud Realms Await) or Hell (OPRA, Only Pit Realms Await), they will go there. Some can even believe that they go from Heaven to Hell continually (SUMA, souls undergo multiple afterlifes). This all makes me think of the "More than one way to Heaven" tactic the ecumenical movement is using right this second. One of the religions is HOHO (Heaven or Hell only). HOHOists, depending on the good vs. evil balance in a soul, determines where the soul goes. Did the designers of this game contact the Watchtower Society, the Promise Keepers, or the LDS church for help on making this game or something?
In Heaven/Hell, the souls are rewarded/punished in different buildings depending on the virtue/sin they've done, and the buildings are all meant to be humorous. Some of the buildings in Hell are "[deleted...]", while some of the buildings in Heaven are "[deleted]", etc.. It's all a way of trying to make Satan and Hell more subtle.
Quake, one of Id Software's more recent offerings, is much like Doom, but much more technologically advanced, with polygons instead of sprites. But don't let that fool you -- there's more of the same satanic fare, only just a bit more in your face. While loading up Quake or Doom, there is a loading indicator in the top right or bottom right of the screen. In Doom, the indicator was a small picture of a disk, but in Quake, in the top right of the screen however, it is a pentagram. Click here to see a sample screen. How do these things get in here??
This is just the beginning. One of the powerups in Quake is called "The pentagram of protection", a red rotating pentagram. Click here to see a sample screen. It makes your character invincible for a brief period of time. While the powerup is in affect, your characters armor rating turns to "666" and the portrait of your character turns to a more demonic look. Click here to see a sample screen. Yet again I ask, how do these things get in here?
In order to open doors and trigger reactions to help progress through the levels, buttons need to be pushed. One of these buttons has a star that is in front of a smaller circle. Is this another pentagram?? Click here to see a sample screen. Also in the picture, you can see a box of nails (the nails are ammo for the nailgun, a rapid fire weapon in the game) has the "NIN" symbol on it. That is the symbol for the blasphemous industrial group, Nine Inch Nails, which did the CD soundtrack (no lyrics) for the game!
Trent Reznor, the lead singer of Nine Inch Nails, often blasphemes Jesus in his songs...
[THIS SECTION REMOVED BECAUSE IT WAS BLASPHEMOUS.
SATAN IS COME DOWN TO US HAVING GREAT WRATH FOR HE KNOWETH THAT HIS TIME IS SHORT.]
Trent Reznor also has an instrumental only song called "Help me i am in Hell". Seeing the path he's chosen, it might not be too long before the song title becomes a reality for him!! Hopefully he will repent and get saved before it is too late for him.
Some of the levels in Quake have joyful names like "Castle of the damned", "Hell's Atrium", "The palace of hate", and "Satan's dark delight". What I find more interesting is how there is a question and answer section in the Quake instruction manual, and there is a question that goes something like thisâ€¦
Q: Are you guys Satanists?
Yet again, they treat the whole thing as a joke. But it's not a joke at all. Satan is getting everyone prepared for his worship, and these games are a great way for him to do that. The games can be fun, but in order to play the game you must look at these symbols. And as people look at them more, they consider them usual, and it won't be long before they get interested in occult activities.
As with Doom, there is a screen that appears when you exit the shareware version of Quake that shows you how to order the registered version of the game. It is nothing more than another piece of blasphemy created by Id.
" ...Yes! You only have one fourth of this incredible epic. That is because most of you have paid us nothing or at most, very little. You could steal the game from a friend. But we both know you'll be punished by God if you do. WHY RISK ETERNAL DAMNATION? Call 1-800-IDGAMES AND BUY NOW! Remember, we love you almost as much as he does..."
Hexen, also by Id, one of the cheat codes (hidden codes that can be typed in to cheat or change certain playing conditions in the game) is "Satan". If typed in, the "God mode" will be activated, making the player invincible to all obstacles. Makes you think of Isaiah 14:14, doesn't it?
Hexen 2, the sequel to Hexen, although I've never played it, I know that the cover of the box has a demon like creature wrapped in some sort of a snake like thing, with both of the demon's hands in the satanic salute.
In the controversial Duke Nukem 3d, created by 3D Realms, the third level in the first episode is called "Death Row". In an area near the beginning of the level (The level is a prison facility) there is a chaplain, where inside, there is a cross on the wall. Click here to see a sample screen. If Duke Nukem, the game's morally decayed hero, touches a gray portrait in front of the cross, it will invert Click here to see a sample screen. I found it interesting after I played this game, some parent and family groups were complaining to the company about the violence and sexual content in the game, yet it seemed nobody really brought up the inverted cross issue right into the open. The desensitization works!
In Warcraft 2, by Blizzard Entertainment, one of the buildings, the altar of storms, has a pentagram on it. Click here to see a sample screen. In Diablo, another game made by Blizzard, pentagrams can be found rather easily in the menus of the game.
The whole "God mode" agenda
In some games, there is an "invincibility mode", which makes the player invulnerable to enemy attacks, so the player will not die. However in recent years, it seems the industry is changing the term "Invincibility mode" to "God mode". I think that this is another way Satan wants people to think that they are gods, when they are really not (Genesis 3:5). But there is only one God (Mark 12:32).
Nowadays, more people are worshipping their friends or their favorite music stars, and are calling themselves gods and goddesses. It won't be long before they all turn their attention on the Antichrist, and later, gnash and wail their teeth (Matthew 13:42) in the lake of fire (Revelation 20:15).
This article is only scratching the surface. Each year more and more games come out, and satanic influences in computer games are gradually becoming more and more visible. But it won't be long before Satan loses the battle.
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In case this was NOT satire: Umm, soo... I worship demons by killing them? So every time I shoot a Nazi I greet Hitler? Or every time some cop bites the dust in GTA I salute the police departments of the world? *continues below*
In case this was satire: OH BOYYY FROM NOW ON I AM ONLY GOING TO BE PLAYING GREZZO 2 SO I CAN CELEBRATE JESUS BY KILLING HIM IN A VIDEOGAME AND BY EXTEND POPE JOHN PAUL II AND FATHER PIO BECAUSE DEUS VULT*
deus vult = insta argument win
Heh, I think I've seen this one before.