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Everything posted by BaronOfStuff
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Pretty much this. A load of old shit that has largely affected nobody and nothing.
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Finish my dumb D!Zone Redux thing. Seven maps to go.
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Sadly WoT doesn't have a true FFA mode right now. And the MM system from WG is something I can only laugh at now, with all sorts of tier imbalance and weighting.
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Yes:
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aaaaaaasssssfffffffffff please find another weapon sprite this one looks god-fucking-awful.
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You're an idiot.
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Small moments in Doom that make you smile
BaronOfStuff replied to dobu gabu maru's topic in Doom General Discussion
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Well at least it isn't offensively awful. Edit: I hasten to add that I was playing with the sound muted. I think I'll give the custom 'music' a miss for now, if previous efforts are anything to go by.
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''Complex '' maps are cancer
BaronOfStuff replied to MegaSphere's topic in Map Releases & Development
Take your own advice. -
When did South Park begin to suck? Or has it not reached that point?
BaronOfStuff replied to Blastfrog's topic in Everything Else
I think it's been through a phase of major suckage, and has actually managed to recover somewhat. I've not exactly been keeping a close eye on SP, but there was a point eight or so years ago (possibly longer, I forget) where I found it absolutely dreadful to sit through. -
Is hell in Doom christian hell?
BaronOfStuff replied to MegaSphere's topic in Doom General Discussion
The jagged cone appearance is for artistic reasons. Looks better than Deimos' actual shape, which would appear to be vaguely potato-esque in appearance: Deimos is also tiny. -
Is hell in Doom christian hell?
BaronOfStuff replied to MegaSphere's topic in Doom General Discussion
Except that... and The game clearly states that it's the whole moon of Deimos floatin' around. Not "the Deimos base" or "the bit of Deimos where UAC set up shop". -
Brutal Doom played in full 360 degrees with Oculus and Top Shot Elite
BaronOfStuff replied to The Wombat Cave's topic in WAD Discussion
This thread reads like a sales pitch. -
More contrast with some less grey is all fine and dandy, but I'd hate to see Freedoom turn into some sort of dumb NERF advert with over-saturated nonsense.
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At what season does the simpsons begin to suck?
BaronOfStuff replied to joe-ilya's topic in Everything Else
Some time after Season 7. Then it went completely to shit once it stopped being a clever, well-written show and instead took the lazy route of chasing celebrities for guest parts as themselves every episode. -
Is hell in Doom christian hell?
BaronOfStuff replied to MegaSphere's topic in Doom General Discussion
No. It's just a load of rocks and lava and shit. -
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UUUUUUUUUUUUUUUUU Back to fiddling around with this D!Zone crap again.
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PC Doom sound effects VS PSX Doom sound effects
BaronOfStuff replied to RichardDS90's topic in Console Doom
Models derived from models, you say? What a time to be alive! ;) On a serious note, renders based on models in Doom 64 include the "Bull Demon" and... er, I think that's about it. -
Yes, 10,000 possibilities, and they're all shit.
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Joke's worn thin, you can sod off now.
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''Complex '' maps are cancer
BaronOfStuff replied to MegaSphere's topic in Map Releases & Development
Every map must use this for music: -
Didn't generate "Donkey Kong's Indian Kingdom", unlike a previous generator I used. 0/10.
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''Complex '' maps are cancer
BaronOfStuff replied to MegaSphere's topic in Map Releases & Development
Here you go OP, just what you want out of PWADs: No switch hunting here! No mazes, backtracking or getting lost! Perfect! -
What resolution do you play Doom at?
BaronOfStuff replied to Plasma Gun's topic in Doom General Discussion
Depends on renderer. Software mode I'll go as high as 640x480 and then stretch the window, since as far as I'm concerned the lighting for this renderer looks shit at high resolutions; the distance fade in particular loses its low-definition grit and ends up looking like nothing but a bunch of horizontal bands of increasing darkness: 320x200 at 1440x900 fullscreen. 640x480 at 1440x900 fullscreen. 1440x900 fullscreen. Even at 640x480 the banding can look horribly obvious at times. OpenGL/other hardware renderers, then I'll go to whatever resolution since this whole banded lighting distance fade shit isn't a problem.