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Joshy

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About Joshy

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  1. Joshy

    Monkey's paw thread

    You get your crab claws but you accidentally side step into a giant sized bucket. You keep cutting up all the ropes thrown in by rescuers compromising your chance of being rescued. You starve to death. Someone snatches your corpse and decide to cook your claws for a delicious bisque recipe. ~~~~~~~~~~~~~~~~ I wish I could read minds.
  2. Joshy

    Unpopular Modern Opinions

    You might find this article interesting, it should address some of the questions you're contemplating (or give you more questions to think about!). Controlled breeding or eugenics is not just troubling in terms of biology and ethics, it also poses a hypothetical serious risk to everyday responsibility. To put it simply, this kind of practice essentially overrides the practice of 'leaving it to chance' which will inevitably apply to the normal population, not just people with mutated genes. It becomes an undesirable moral obligation to have enhancements and achieve perfection, just to 'keep up with the Joneses'. The only (likely) solution to the issue of passing on 'undesirable' genes is that the onus is placed on the people who may want to have children and have faith that they will make the right informed decision. It's not your or anyone's right to override their decision making. It's their choice to weigh up the risks of having a child and what sort of genetic mutation they might have. I am deaf myself but I know the chances of having a deaf child is actually slim. But if there was a big chance, I'd still go ahead with it because it isn't that bad being deaf and I'd be well equipped to raise them. But if there was a, say, 95% chance of my future child having a serious illness that involves excessive chronic pain and premature death, I would definitely reconsider having a child.
  3. I'd like to see Mt. Katoomba constructed in real lif- oh wait.
  4. Joshy

    Plutonia

    You're right, it's not a slaughter-map. It's an abattoir-map.
  5. Joshy

    Introducing my Girlfriend to Doom

    I'm finding this thread quite strange, uhh, I... um, yeah.
  6. Joshy

    Plutonia 3 [boom-compatible megawad]

    I should clarify, it's not a joke and we're aiming to set a standard that's (hopefully) higher than Plutonia 2.
  7. Joshy

    Plutonia 3 [boom-compatible megawad]

    Thanks for the laugh, I needed that.
  8. <Graphics done by Thomas van der Velden> Gotcha! Did you think this was going to be another April Fools prank? Plutonia 3 is a boom-compatible megawad that will contain 32 modern Plutonian maps made by an interesting blend of mappers ranging from talented newcomers to crusty old veterans. More details will come up over time. We're hoping to have the first release candidate out before the end of the year but we won't rush it out if it's not ready before then. In the meantime, enjoy some screenshots! Screenshots:
  9. Joshy

    Final Doom The Way id Did

    No, far from it D: The Casalis rarely did freeform and often mapped structurally and symmetrically even at times. I strongly recommend you join a different community project where you try making the best map/s you can and work on your skills. This project is actually really difficult to do, even for seasoned mappers that have been mapping for a long time.
  10. Joshy

    Argument from experience

    The argument that 'a concept cannot be conceived until it's experienced' is a really, really strong Empiricist position, you're going to open yourself up to a lot of annoying contrary arguments. For example, placing emphasis on experience, we know that if we place a coffee cup on the table, it will stay there. But 'experience' also does not rule out the possibility of the coffee cup morphing into a cyberdemon and blowing the house into smithereens. But we know that won't actually happen. Something else is at play here in the human mind that goes beyond our need to rely solely on experience. I would say a good example that represents this is humanity's unique invention- language. We're able to create infinite outcomes from a limited set of rules. If it was the case that we couldn't conceive of something that hasn't been experienced, then it could be argued that we couldn't think sentences that hadn't been written before.
  11. Joshy

    32in24-17 - 3-Way CTF

    Noooooooooooooo! Heh, okay I did a rush job. Rough texturing, shouldn't deter from gameplay. Added gameplay stuff including flags and spawn points. I've removed stairwalls, added some protruding floors to limit space, and made the dirty water lightly damaging as a way of making the big space 'small'. Also added teleports to replace the collider bit. It's all a stab so fingers crossed it works decently with healthy dynamics. I also don't have much time on my hand at the moment with other projects and uni work demanding my attention, I give permission to anyone to edit, polish, detail, whatever is needed if they'd like to. If it's too much work, I'm happy to have it put aside. ^_^ Download here
  12. Joshy

    32in24-17 - 3-Way CTF

    I've never played CTF 3-way before but I took a stab at doing a quick mixed design layout. Still untextured mostly, no item placement yet. Player starts are the spawn locations, and coloured torches are the flag locations. I have no idea if it's any good, let me know! Map name: Hardon Collider Occupies Map01, mapped in Boom format. -link removed-
  13. Joshy

    Final Doom The Way id Did

    I played through this. It's likely it won't be accepted mainly because there are a lot of similarities to the Plutonia maps. It felt like a homagey map rather than a new unique map following the general styling of the Casalis, which is what this project is going for. A homage isn't necessarily a bad thing but it must be a small part of a new layout.
  14. I concur. That astral cacodemon scared the shit out of me.
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